There is a TL;DR at the bottom for anyone who doesn’t like reading big blocks of text.
I still remember walking into the Vault of Glass for the first time, I felt ready. I watched the streams, watched the guides, but I really didn’t know exactly what I was getting myself into. I was level 24 going into a level 26 raid (this is back when light levels made absolutely no sense). I wanted this intro here just to warm the hearts of all the fellow year one guardians who fought through all the raids, killing Atheon, defeating the incredibly bugged Crota, and eventually Skolas. Then we were greeted by Oryx, the only relevant boss we would be seeing for essentially the entirety of year two.
There is nothing really wrong with Kings Fall, just the fact that it is the only raid that would give rewards that would advance your guardian for year two, aside from CoE, which I will discount just because it isn’t technically a raid. The reason I didn’t have a problem with Kings Fall is because the design of it didn’t feel rushed. Seriously, I love the Raid team but you can’t sit down and tell me with a straight face that the time and effort that went into VoG went into Crota, because we all know it didn’t. That’s why Kings Fall was enjoyable for me. It was of a comparable caliber to VoG, but VoG will forever be the best raid (as of now). I hope the ROI raid is comparable to VoG, but that’s a different tangent required for a different post.
What I propose is that Bungie gives an incentive to complete the old “Legacy activities” as they are called as a way to reward gear at a level which will advance your guardian. This would also require the raids being scaled up in light level, which I wouldn’t think would be a problem, as they did it with PoE. I am not saying for the gear from the raids to be scaled up for the ROI light, however. There was obviously a reason Bungie had for leaving the gear back in year one status. I’m proposing that exotics that can be obtained from the raid could be brought up to a ROI level. But there needs to be an incentive for doing the old raids. Every week. Not through one quest, like Bungie did with the No Time to Explain. If there were weekly Vanguard bounties, perhaps similar to the weekly crucible bounties, that would be a pretty interesting solution, with the questline to achieve the weekly bounties be to complete each of the raids on their scaled up ROI difficulty. Hopefully this sparks some ideas. See you in ROI.
TL;DR: Potential weekly Vanguard bounties that require you to complete scaled up “Leagacy Raids” (VoG, Crota, Kings Fall) and would give rewards similar to how the weekly Crucible bounties work, potentially better. Vanguard questline to complete all scaled up raids, just to make old raids relevant and playable, instead of having one Raid through ROI, and potentially bonus activities.
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A good idea would be to set the old raids to drop gear at a light level significantly lower than the new raid, and allow for infuse. But the catch is that in order to get max light gear for infuse you have to complete the new end game activities, because that's the only way to get max gear.
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1 답변I'm sure this will happen after ROI to keep us distracted while they work on getting Destiny 2 out by fall of 2017
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1 답변Personally I think they should leave as it is but add more to VoG like they always said they would. VoG is amazing and it would be awesome to expand it some more. Killing Crota again doesn't fit into the timeline. We killed him then Oryx. How are they gonna explain in it in the game that we have to kill Crota again?
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Yea but also no. If they came out with roi then no one will have a reason to do the new raid other than to just try it out. Although it would be nice to see harder versions of old raids it would have to not give loot or dumbed down loot to entice people to do the new raid over the old ones
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[quote]but you can’t sit down and tell me with a straight face that the time and effort that went into VoG went into Crota, because we all know it didn’t[/quote] Yea, we all knew that. Which is why a lot of us weren't to pleased with it. Corta was a joke compared to VoG and TTK.
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I'm hoping they bump them all up to lvl 42(335) for a Pre-release hype for RoI. Would be cool to run them all for a month or two before RoI without it effecting the next dlc. Would also like to see challenges for all the bosses: Templar; never let him put his shield back up Atheon: same person can't hold the relic twice 2nd bridge; once the bridge is formed don't let it deconstruct for the remainder of the fight. Crota; don't deal any damage with heavy weapons. Or everyone uses the sword at least once to deal damage to crota.
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1 답변Could always just give them a third tier of difficulty and make the recommended Light 310-320. Could drop all the armor and weapons up to the max. Make a new questline to get the raid exotics without relying on that terrible RNG. And remove elements from the primaries.
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4 답변Why do I see so many posts about this? Also why would you care if they did bring back old raids, not like you play them much.
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Interesting. 91% in the poll the other day were on current gen systems, while 9% were on broken gen systems. The same left behinders are now trying to ruin the game for the rest of us. This sentence is here for the people that can't figure out from an obvious joke post that I'm not serious.
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1 답변Just to be clear, I think they need to drop infusable gear to make them relevant again. But not scale up the light level or difficulty. Play the old raids to get the old weapons you love. Play the new raids and activities to infuse them up to max light. That's how it's been done. That's how I think it would realistically be done.
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Great Idea, and definitively something that needs to be brought back, even for the sake of reminiscing Y1, also would be a great way to get Veterans to help the new Guardians so that they can relate to old war stories about VoG / Crota and now Oryx. If truly Destiny will not pass over to D2, then at least give it some replay value.