Would you like a chance to win a FREE Rise of Iron pre order??? I am giving away THREE copies!
Stop by my stream and type !giveaway in chat for more information!
[url]https://www.twitch.tv/nobodyjustbrad[/url]
Lol. #giveaway is auto changed to BestTagEver
Original post:
[spoiler]
[url]http://www.youtube.com/playlist?list=PLGtMVHgUPN67jHD7nEuwbsNBd6CWuFTkm[/url]
You wanted a YouTube video, I offered you my Twitch channel to see it live. The post we talked on was taken down and I didn't catch your username.
Well, just finished doing it and here are the first 3 games. Enjoy!
These videos not only show how many attempts fail for the people who don't see them, thinking that they all work, but they also show the little things that skilled chargers learn to do to increase the effectiveness, such as:
- Over-turning to the point where it breaks the aim assist and getting the kill from where your body is moving, this requires LOTS of practice and becomes a "feeling"
- Pushing the limits of the lunge distance/curve
- Staying extremely mobile and even weaving to dodge enemy fire
- Learning the exact timing of the Shoulder Charge activation window and manipulating the sprint to reset it at key times, this requires map awareness and planning
- Learning the enemy habits and play styles, similar skills needed to be good with Fusion Rifles
You can see each game gets better in regards to Shoulder Charge effectiveness the longer it goes on. You can also see that most people CHOOSE NOT to spec against my play style and THAT is why Shoulder Charge can be so effective, just like every other ability. If you're not set up to counter an ability and are playing in that ability's effective areas, you can't claim it to be OP. You're just ill-prepared and being stubborn. Learn to counter (mandatory "git gud" comment).
Yes, these are FULL GAMES, uncut, from fly-in to carnage report.
[url=https://www.youtube.com/watch?v=4kmoD9yVIuU&list=PLGtMVHgUPN67jHD7nEuwbsNBd6CWuFTkm]See all 3 games here![/url]
Brief summary:
- Game 1 = 34 kills, 27 Shoulder Charges
- Game 2 = 28 kills, 17 Shoulder Charges
- Game 3 = 25 kills, 20 Shoulder Charges
[b]I'm the Striker you're all complaining about, not your every day average Striker Joe.[/b]
If you would like to stop by my Twitch channel sometime to follow, play, debate, or just call me names, feel free!
[url]https://www.twitch.tv/nobodyjustbrad[/url]
I'm usually on in the evenings during the week and most of the day during the weekends.
Edit: Oh, I guess we've been trending for a bit now. Uhh...WOOOO- *ejects*
Um... that doesn't usually happen, I'm sorry...[/spoiler]
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3 답변Shoulder charge is only op when the other team don't know what a radar is. Good video!
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2 답변Follow http://www.twitch.tv/unchainedbeastv for [b]Trials carries[/b] all weekend and I do raffles and you enter these with stream currency (chains). Here are my stats https://my.destinytrialsreport.com/xbox/unchainedbeastv I try my best to get as many people to go flawless and I don't worry for my flawless. Thank you!
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2 답변Thank you! I couldn't agree more Titans are easily the most op and easiest class to use not to mention everybody saying "defender is so hard to use you need actual skill" *creates a Titan before the nerf and before the band wagon gets a 2.3+ KD using defender and striker exclusively. No prior experience.
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3 답변작성자: Valkalla 6/24/2016 9:06:41 PMPretty sure I saw that forum conversation and that's not what he said. Pretty sure you said some exaggeration about netting a 20 KD which was clearly understood as an exaggeration except for this guy who then challenged you to get that. I'll look for it again. Can you link the forum post?
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작성자: Killlerschaf 6/24/2016 9:32:21 PMThe problem with SC is that you don't know if a shotgunner, an idiot, a baiter or a SC user will come around the corner. Everyone of those enemies presents different challenges and needs a different way of interacting. The issue is that a SC user can be all 4 of those, even at the same time. This creates a problem with decision-making. No other class can just run around and have a CqC OHK, while using a sniper as well. So this also changes the way you have to engage said sniper. The biggest "concern" one should have when thinking about this theme, is imho decision making.
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6 답변Well here ya go. Did you see? Almost all of the successful shoulder charges were the direct result of a well executed flanking maneuver. Most (not all) straight line charges into gun fire failed. He was even shot gunned out of the animation at least once, if not 2 or 3 times. It's not OP, here is how you counter it. Awareness. Look at your radar, get off the scope, turn around every now and then, keep moving. Watch your flanks..... Shooting. Killing a titan usually works. TLDR Not OP, Counter by not being dumb. -Signed A Hunter
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1 답변작성자: TheGorillaKilla 6/24/2016 8:53:46 PMHad to follow you on Twitch after watching that masterful Titan gameplay. Only problem I have is that you play on Xbox One cause I was hoping I'd be able to join you for a few matches & get made fun of by the stream chat for my average as hell K/D lol
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9 답변man, this video doesnt help the "shoulder charge is op" argument. no other class jas anything like this. im not for nerfs of any kind, I play the game the way it is, but this video feeds those who say its op.
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1 답변This Toaster, back at it again, burning some wheat bread up in the hizzle. Sweet video! Great display of the potential lethality/failure of Shoulder Charge!
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15 답변The point is that Titans have the only one body shot kill melee in the game. I hate nerfs...but how is that balanced?
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3 답변Step 1 Play with fireteam Step 2 Get matched against noobs Step 3 Feel some sort of accomplishment playing in a manner that would get you destroyed against decent opponents. Step 4 Post on Bungie.net Step 5 Watch the E-peen grow!!! :D
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1 답변The number of shoulder replacement surgeries your Titan goes through must be staggering.
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1 답변작성자: Whitewatr_ 6/24/2016 7:11:35 PM
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2 답변Ffs why is there so much salt and hate? Can you do anything on here without ppl shooting you down?
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