Time to actually fire your gun hunters!
Edit: way too many replies to reply to so I will leave this here.
Shadestep in its current state (pre patch) is a bit too good. The main problem with shadestep was the second shadestep. The second one made it so this ability can be easily spammed and you weren't really punished for messing up your first shadestep. If I'm shooting you and I leave you extremely weak and you shade step but I manage to correct my aim and continue firing that should be the kill.(provided that one shadestep didn't get you out of the gun fight) in its current state you're allowed to do a second shadestep even after I left you extremely weak, corrected my aim and continued firing you still manage to pull off another shadestep that is when the spam factor comes into play. Any other subclass would be dead, if you wanna be rewarded for being a good shadestepper then that one shadestep before the 3 second cooldown should be enough to get you out of danger, if not then conserve that ability to when you think is the perfect time to use it. You should be punished for a poorly timed shadestep, not rewarded another one. In regards to smoke bomb I felt it didn't need to be nerfed as it was a compensation for the nightstalkers poor grenade. There were a lot of wrong changes made to the hunter and I understand your frustration but defend what actually needs defending, gunslinger and blade dancer. Hopefully no one is to butthurt, I'm just stating my opinion in a public forum.
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#Destiny
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2 답변Personally i think its maybe good for shadestep but Twilight Garrison is now dead. Should of allowed the two boosts then a cooldown. Shadestep will now be a skill set. Twilight Garrison redundant for an exotic slot. Especially when its unobtainable thru the skill tree!
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Bungie..... Going ham on movement! Really. Shadestep deserved. Bladedancer has never came up in a discussion of late for being op at blink. The super swipe i can dig. Twilight G... R.I.P. Now a gimmick exotic. THAT NO ONE HAS COMPLAINED ABOUT. UNLIKE TLW....
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1 답변The title and actual content and reasoning of the post are insanely different in tone, wow.
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2 답변Totally fine with most of the notes concerning the Nightstalker, the double shadestep, wombo-combo, bones of eao jump was quite annoying. The trip mine thing though, not a fan of it. I understand the not sticking to opponents, but did it really need to be nerfed further?
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19 답변GIT GUD SCRUB HUNTERS. LEARN HOW TO SHOOT YOUR GUNS. STOP RELYING ON SUPERS ALL THE TIME
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5 답변Tbh. I've never really used shadestep. Prefer the tracking ability. These nerfs are no where as bad as past nerfs.
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2 답변Shadestep gets nerfed but yet shoulder charge can do a complete U-turn and hit me. Lolz
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7 답변작성자: SpeedKing541 6/14/2016 4:52:57 PMI main night stalker with shotgun: Shade step was a bit too strong so I like the change. However, nerfing the womb I combo as well was massive overkill. Night stalker is now basically useless. As for the gunslinger, I literally have no idea what they were thinking. It was probably the most balanced class in the game, except maybe striker. The nerf was completely unnecessary and stupid
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3 답변Shadestepping was a skill. Not everyone could do it well enough to either get a kill or avoid getting killed. This nerf is completely idiotic
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Actually no , they shouldn't have nerf the shadestep , that has helped me beat Last word , doctrine HAWKMOON users , because by the time I finish the second shade step they run out of ammo or what not and I outgun them , plus shade step helps against sniper campers hard scopers, but since they nerf shade step it's going to be harder for that
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3 답변im an old skool black ops player what ever happened to grab a gun go shoot something all these frikin invizz run 3 sneeky bastard retarn hunters im glad they got nerfed i might even play crucible again now i can actually see what im shooting instead of getin blasted in the back by a camping invizz hunter with no gun skillzz what so ever bungie lets have a no special old skool kill zone