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#feedback

작성자: Solar Flair 6/13/2016 11:05:39 PM
8

WHY THE BLAM ARE TRIPMINES BEING NERFED

Tripmines need a nerf

24

Tripmines don't need a buff

6

Tripmines are perfectly balanced already

52

EDIT: the second poll option should read "tripmines need a buff" Seriously!? Seriously!? I'll admit, I'm a hunter, but I don't normally like to complain about these things. I fully agree with the warlock nerf, the handcannon buff, the doctrine nerf, and pretty much everything else. But honestly, was anyone complaining about tripmines? Anyone at all? The last time hunters had anything overpowered was year one (I know about the infinite shadowshot glitch, but that was quickly fixed). For what reason was it necessary to make TRIPMINES less effective? Another thing is, tripmines only do enough damage to kill when out of a super. All defense boosted supers can survive a tripmine, and the tripmine itself does not have any tracking (like fusion, magnetic and flux grenades do). Shouldn't they be allowed to do more damage? If tripmines were so much of a problem, why did you take two years to balance warlocks?

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