Lets Talk about assists.
Everybody know that feel when you shoot down a enemy to nearly 1% Health and a mate finish him off with just 1 bullet.
IMO the Person who has done more than 50% Damage on the enemy should get the kill , and the other mate the assist then.
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2 답변작성자: Sanctus Michael 5/31/2016 2:54:25 PMYeah, battlefield does that if the damage you inflected was 75% or more. You get a "assist counts as a kill" notice
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2 답변Frankly, I don't really care so long as the target is dead. That means said target is back at the respawn screen, not shooting at me or my team. That's one less rifle, one less grenade, one less potential super that is on the front for me and my friends to deal with at that time. Now, I wouldn't mind the amount of points you get for assists being based off the total damage you did to the target. You did 50% of the damage? You get 50pts, you did 99% of their health, you get 99pts. I think this would be a more fair system, if score is really what gets your jollies off.
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작성자: Lord Fried 5/31/2016 2:53:10 PMAt the end of the day, I don't really care. I have a running joke with a couple of my clanmates where I always accuse them of kill-stealing and vice versa. I will shout "kill steal!" when it happens, but it's just a joke, as long as we're wrecking shit, we don't care.
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2 답변Better like Battlefield 0 - 50 % Damage = 50 Points = Assist 51 - 89 % Damage = 51 - 89 Points = Assist 90 - 99 % Damage = 90 - 99 Points = Kill
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1 답변작성자: Sideswipe 5/31/2016 2:24:01 PM1. Open dictionary 2. Find "Assist" 3. If Necessary, find "Kill" 4. If definitions comprehended, edit post to reflect new found knowledge.
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I think in general, as a rule... People who get the kill, should get the kill... As abstract as the concept of getting a kill is, I think it makes more sense to be awarded for kills you make instead of kills you don't.