what if. Well there is a way, if you don't know how destiny multilayer works then I'll tell you since I get a lot of people getting it wrong saying that destiny has servers, sure they do to keep data and stats and loot checks just to make sure you aren't cheating but they use something called peer to peer play, and that just mean one person in the game is a server and a player at the same time. But since it is hard to process those two things at once because 1. their consoles and 2. not everyone has the best internet, it would be very beneficial to the players of crucible, basically eliminating lag. But take this with a grain of salt, it would most likely cost 12 million USD for just 64 tick servers a year which would slow production of the game immensely, but I'd like to know what the community would prefer