Added a switching sides mechanic after heavy round. *EDIT* Add switching sides mechanic every round instead to eliminate any advantages.
Passage coins are now rewarded upon both wins and losses.
After visiting the lighthouse you cannot buy another card on the same flawless character. However you may go flawless on all 3 characters once each weekend. *EDIT*Another decent suggestion: Put flawless players into a special lobby for only other flawless players to compete against each other. This would be an incredibly fun experience that matches the best against the best!
Damage referee is buffed so that the laggiest of players have no advantage and will struggle to get kills.
Added matchmaking to Trials for players who would just like to do bounties or meet new friends and attempt a flawless run. (Voice chat is enabled by default for matchmaking, and going AFK during trials will derank your crucible and faction levels by 360 points or possibly even higher penalties)
Connection based matchmaking is enabled for Trials to allow for a smoother lag free experience.
None of these changes are too much to ask from Bungie, and I can assure you that all of these changes would make trials a more balanced competitive game mode. It would also make trials less frustrating while still giving it a rewarding edge over other crucible activities!
English
#Destiny
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4 답변
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10 답변We can fix trials by allowing people to go the lighthouse if players go anywhere from 9-0 to 9-2. That way, it would remove the incentive to be a tryhard and/or a cheater.
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Remove radar, remove heavy clutch round, once one of your characters goes flawless than its a wait til next weekend, trickle is a permanent modifier, spawns don't just flip but they are completely random all over the map, sniping a enemy player with a res over shield also kills you ~THEONLYFLO 82 lighthouse visits
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26 답변Read the title and hoped your solution was going to be "remove it as a game mode entirely". Sadly, i leave disappointed.
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1 답변Trails should be 100% SBMM and actually match you with players in the same skill range. The few times I've played with friends we all have less then a 1 KD and always get matched against players with 2+ KD.It's always a blowout and we never win.
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It's not supposed to be easy. Coming from someone who has never gone flawless, I'm happy it's so tough. When I do earn my flawless with my fireteam I will be so stoked because it means I am either one lucky motherfker, or I earned that shit.
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20 답변작성자: BxL3G1T 5/9/2016 12:48:36 AMIn other words "Make it easier for me to win." No. Oh also, Matchmaking would ruin trials. The only thing I agree with is passage coin for winning. The rest is just asking for things to be made easier.
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Don't listen to all the haters! Most of them are under 12 anyways! This is a good idea. I think once you have gone flawless on that character, no more until next Trials! For all you stat stalkers, can look my stuff up! I really don't care! I only played trials three times, all three times, the other team Lagged so bad, I said F it. Do I care about how people play? No, as long as it is legit! Since this game is over 2 peer with no cares from the DEVs. I refuse to play, just like I quit COD! If you are going to bring salt, go somewhere else! Your salt just goes into the ocean.
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4 답변작성자: Kornby 5/9/2016 12:49:28 AMIf you subtracted out the people who have already been flawless the matchmaking would be even harder. Also, why do people who have been flawless have to stop? I love trying to get coworkers and friends flawless.... I assume this post was made to try to make trials easier.... but then it wouldn't feel good to get to the lighthouse. Edit: Here is a solution. Get rid of skill based matchmaking and the top tier players would play other gamemodes
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