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작성자: FullMetaZero 4/26/2016 1:08:50 AMI'm off and on in crucible. A few matches here or there. Mostly IB and special events is when my activity in pvp spikes. Though I don't spend a lot of time in crucible I feel I have a good idea about where pvp is at.
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1 답변If you hardly play in crucible then you shouldn't be so critical on how it works [b][u]unless[/u][/b] changes affect PVE, which they do. A lot of balancing for PVP is negatively affecting PVE. If they both had separate statistics for weapons and armour then that would be fine but they don't.
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4 답변I really cannot believe how much hate you're getting for a decently correct statement.
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2 답변I've never seen crucible more balanced and versatile. Except for beta and the first week of destiny. Crucible is the best it's been in a long time. Fact.
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9 답변Sure, that is all fine and dandy, once bungie can separate things between PvE and PvP, until then, anything PvP has effected PvE in a negative way. I play both, and the PvP die hard, try hard, whiney bitch babies are causing the game to go down a dark and narrow path. Due to their constant bitching about nerf this, nerf that, and bungie catering to them for reasons no one really knows, that this game is suffering the way it is.
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2 답변Except that most pvp players think they're entitled to "balance" and they're not. The last pvp nerfs screwed up pve more than any other and it's beyond stupid at this point. Besides you can't balance the biggest issue with Destiny because it's lag. As long as lag exists there will never be balance.
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3 답변OP lowkey doesn't care about separate weapon balance, but just says he does to dodge the scrubs.
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8 답변As that guy the best way to balance crucible is to completely seperate it from the real game. All your crucible weapons will be vinalla with no perks and you have no supers and no radar. Pure skill and no add ons. Plus they need 5000 maps on a timed rotation so you cant learn the map in a day and have to depend on your "skills"