For frag's sake, why is this even a thing?
My dude can defy gravity, bend space and wield space magic, but he needs a little break to catch his breath?
And it's not like there's an actual sprint recharge mechanic, you can run forever is you so choose. But for some reason, if I stop running, I have to wait to sprint again. Why?
All this stupid mechanic does is get me killed in clutch situations where I need my dude to respond. It's not skill-based, it's not balancing, it's just annoying.
So please take that stupid thing out!
(Edit: 458 Up-votes. Wow! Great support, guys. We might just get Bungie to take this nonsense out!)
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#Destiny
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I can't agree more. It doesn't even always apply, there's no on screen timer to tell when it's over, it doesn't make sense and it only screws up players, but doesn't actually stop anyone from doing something (shotgunners can still run at you, and if they are close enough to shoot, they should kill first or second shot, sprintt or no sprint, and beyond that, sprint isn't really needed) If you wanted bungie, you could simply make a shorter one for certain weapons and none for primary weapons (except for universal remote) that would please a lot of people
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6 답변작성자: EDgewalker74 4/22/2016 2:50:12 PM
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2 답변If they did that you could just keep chaining slides which would be the next thing people complain about in PvP. Now you can only do two without having to walk afterwards.