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데스티니 가디언즈

데스티니 가디언즈에 관한 모든 것을 토론해봅시다.
작성자: Patriot121 8/1/2016 8:06:28 PM
207

The (Un)Official Raid Rulebook

This is the definitive rulebook for any and all raids in Destiny. All following statements are to be followed diligently and are to be respected. Rules are organized based on which raid they apply to, and all rules applying to 2 or more raids are under the “General” section. Each * denotes an amendment to a rule, which are located at the bottom of the page. Amendments will be added based on comments. [u][b]General[/b][/u] 1. No rockets in bubbles, ANY bubbles. 2. Get your Dragons Breath out of my lobby.* 3. All fireteams are democracies, meaning we vote on decisions. The voting system works as follows: a. Everybody gets one vote each. b. Fireteam leader gets votes equal to "X." (X being number of other Fireteam members). c. When a tie occurs, leader gets (X + 1) votes. d. If you don't like any of the rules you may vote to change them. 4. This is Destiny, you're not going to get the drops you want. Get over it. 5. The jumping puzzles aren’t hard. Stop being bad. 6. Xur sells heavy every week. No excuses. 7. If you are anywhere near an edge it is within any Titan’s rights to shoulder charged you off. 8. Three strikes and you're out. Failure to follow rules results in strikes.* 9. If your voice can be mistaken for a Deathsinger, you get a strike. 10. Leader checks: if host kicks a Fireteam member who does not have three strikes, and does not re-invite, the Fireteam is obligated to leave and form a new one. 11. This is week "X." The abyss holes haven't changed. (X=weeks since raid’s release) 12. All Flashbang and Arcbolt grenades must be called out. 13. Get on your damn totem. 14. This is a game, remember that. Don’t get too worked up about things.* 15. In the event of a wipe, the blaming system is as follows: a. Blame lowest level. b. If tie, blame youngest sounding person. c. If unable to determine the youngest sounding person, blame Warlock jumping as cause of failure. d. If no Warlocks in the Fireteam then Titans blame Hunters, Hunters blame Titans. Minority is blamed. 16. No music through your mic, zero people want to hear it.* 17. Remember that in the hard raid not dying should be the biggest priority over anything, so if you keep doing something that's getting you killed, stop being a moron. 18. Whining, complaining, and yelling at your team when things aren't going right isn't going to make it better, it's going make it worse. Excessive complaining will lead to strikes. [u][b]Vault of Glass[/b][/u] 19. Never jump before detainment. 20. No defender bubbles in shield bubbles for Atheon. 21. You will take the Spirit Bloom chest. Regardless of your superstitions. 22. They're called SuppliCANTS not not SuppliCANS. Which mean they CANT kill you.* 23. No such thing as wipes at the Gatekeeper, it shall be referred to as "Blue Polyphage farming." 24. Super Good Advice can solo oracles, go help relic. 25. Emergency Protocols: if someone is left behind in the Gorgon's Labyrinth the host must boot them to keep them from compromising the raid team.* 26. No cloaking for Gorgons you selfish SOB. [u][b]Crota’s End[/b][/u] 27. After killing Ir Yut you are to stand and fight. "No retreat, no surrender, no survivors." 28. When fighting Crota, always fire primaries after shooting rockets. [u][b]King's Fall [/b][/u] 29. There are minimal applications for shotguns, sniper or GTFO. 30. Warpriest is not a difficult fight, if you aren't good enough to complete it, you sure aren't good enough for the rest of the raid. 31. The pecking order for this raid is: Titans, Hunters, Warlocks. And until Warlocks get a support class that isn't "I can be a little worse than everyone else" this isn't changing. 32. It's week "X" and guess what? The Shade of Oryx is still an easy enemy to defeat (X=number of weeks since raid's release). 33. Stay behind cover during Golgoroth and Warpriest fights. Once again, your life is more important than that little bit of special ammo. 34. For the Oryx fight especially, and the hard raid in general, a light level of 308+ is almost necessary. If you're below that, don't send me a message to join and especially don't get pissed when I ask for your light. 35. Sleeper Simulant is a great and underrated weapon for this raid in general, and especially for the Oryx Challenge mode. Getting one will make you incredibly more useful. [u][b]Rule Amendments[/b][/u] *2. If the Dragons Breath is your only exotic, your only to other exotic is the No Land Beyond, and/or you can provide enough facts to convince the team that it is better than any alternative exotic, you may keep it. *4. You're also not going to get it to drop at the light level you want it at. *8. This does not apply to people who are running the raid for their first time. *14. This applies to the people that rage quit after 1 or 2 wipes or after some bad loot drops. It does not nullify any of the other rules. *16. This also applies to eating, drinking, and smoking into your mic. Be respectful and mute yourself if you feel the need to do any of these. *22. Being killed immediately after leaving the timegate is acceptable. If that happens it is the fault of those outside the timegate. *25. Emergency Protocols is also applicable to all jumping puzzles. The Fireteam leader is expected to invite you back once the section is cleared. *31 This does not mean that you are bad because you are a Warlock or Hunter. It means that you will have to play above the skill level of the higher ranked class to be of equal use. At least 1 Defender Titan is almost necessary for this raid.

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