The proper way to nerf it would be to increase base damage to 100 and have it burn for 8 ticks of 3 damage. That way it cannot kill and people arent out of the fight for 1/8th of a trials round.
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작성자: Jet The Pirate 3/23/2016 10:11:32 PMIt does not ever OHK anyone, no matter what. There HAS to of been damage done before hand for it to look like its a OHK. Keep its damage at 162 and remove burn. But even with burn its not op. By lessening the damage you effectively force people to use stickys.
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No im not saying it can ohk people. It shouldn't do the damage it does now. Right now it takes away 75% of your health if you are running max armor. Thats not false 162/215 = .75 It should only be used to keep people weak not to kill. It burns for a low amount of damage however keeps people out of the fight for 8 ticks plus the time it takes to regen. Thats a fair trade off, that way it doesn't damage a stupid amount like right now and it is balanced out.
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I tested it before 2.0. Yes thats true, it didn't occur to me to do a second test, since the damage seemed unchanged to me. Perhaps I am a fool for neglecting that, but I am changing my posts and I already made a post saying that I was wrong. I did not lie, I was ill informed by my own neglegance.