Raids bore me to tears. It's the equivalent of six people trying to complete a 1,000 piece puzzle on a tiny card table while a timer clicks away. Heads and hands everywhere. Who's got the piece with the kittens right eye? Flip em over.. Quick !! flip em over.. Aww! wipe.. wipe. I would pay up to 60 dollars for a DLC of some type of weekly gauntlet if it gave me end game quality gear and I could play solo. It could have puzzles, I don't mind. I just want some peace and quiet while I shoot space monsters.
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1 답변Get fallout if u wanna play solo because u have no friends. Stop trying to change this game. Raids aren't meant to be played solo TG
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3 답변Destiny wasn't intended to be played solo. We all know by now that bungie gets there felling a hut when we don't play there game the way they intended.
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4 답변Says quite clearly on the packaging: "Players, XBox One: 1, Xbox Live: 1-12". The '1' says it all really ... :) I thought it would be like 'Halo', 'Borderlands' etc., where you could play with others, but could also finish it solo.
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9 답변What you just said about the raid is untrue. By now, most players on LFG know the raid inside out and it's therefore quick and easy to complete. I agree in that some solo end-game stuff would be nice. There are times that I don't want to use my mic and so can't raid, but would still want a shot at end game level stuff. A permanently online game wasn't meant to be played in that way, however.
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3 답변"I want peace and quiet..." Sums up how I like to play video games so it always annoys me that if we complain about how this game doesn't allow solo players to thrive, all the idiots just say "make your own group." What part of that don't people understand? I use video games to wash away the stress from work and school. But the content requires group activity that's even more stressful to deal with.
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1 답변It would probably not be hard to take existing story content and up the difficulty levels and combine them into a weekly challenge mode quest
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3 답변I've always wanted a weekly end game activity that would be for a single guardian. That players fireteam settings would close when starting the activity. The difficulty would gradually get harder each week and upon completion of said activities it would reward a passage into the next weeks activity and of course the loot/gear would drop at 300-305 first week, 305-308 the next week, 308-310 the third week and 315-320 the final week. All rewards of course will be dropped through the RNG except for an additional reward to show your completion of the final activity.... Blue flames similar to year 1 nightfall completion.
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3 답변작성자: Toast Muncher 1/30/2016 9:15:23 PMIf everyone could get endgame loot solo no one would play co-op endgame, I know I definitely wouldn't have and I know I wouldn't have made friends out of this game if I didn't. One of these posts come up every so often and every time you miss the logic completely. This game is meant to be played with friends. There are single player games, play em' instead of complaining how multiplayer focused games aren't single player enough for you.
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8 답변If that was your raid attempt I pity you. Your team/ yourself, myst have sucked very badly.