Coming from a guy thats been using high impact snipers since the LDR 5001.
The main argument for "what takes more skill: snipers vs shotguns" is that snipers are harder to use because you have to land headshots. I just don't see it like that though.
The truth is that snipers are so much safer to use. You can distance yourself where you cant be killed fast by the majority of meta weapons, you can pop in and out of cover and still get kills. Even if you miss, youre safe, the same cant be said about shotguns though.
With shotguns, you have to put yourself at risk, either by pushing past the half way mark on the map, going into the other teams spawn, etc. You need to be agile and use your character's mobility. Its not easy to do. Sure, you can get one easy kill. But most of the time you end up trading, either with the guy you kill or you die by his teammate because you put yourself at risk. And in trials, trades are bad for the shotgun user, because they have to advance to get their close range shotgun kill, so the shotguns dead orb will usually be un-revivable whereas the orb that was killed by the shotgun will usually be on his teams own side, so it is usually revivable.
With snipers, you can get one kill and safely walk away. And the fact that shotguns and fusion rifles aren't as good as they used to be, everyone is now sniping, and playing almost risk free. Pvp has mostly come down to a game of pop-in pop-out where whoever gets the first snipe has the advantage. The only risk you put yourself in is getting sniped by someone else. Playing that safe should not be so rewarding.
This has nothing to do with high aim assist. As a sniper main I know nothing has changed about snipers since vanilla when it comes to aim assist. Im not "one of those guys." I genuinely believe the reason people have gotten so good at sniping recently is that [i]everyone[/i] uses them now and we've gotten so much practice with them. Nothing to do with aim assist.
All Im saying is shotguns and fusion rifles, and even sidearms need to be buffed so they get more usage. I actually liked the HoW meta better because shotguns were extremely good but still had that risk factor to them. They could still be stopped dead in their tracks or could be traded with. Nowadays its almost unsafe to walk around any corner because there is already a sniper aimed down it at head level. I find myself hitting down on the dpad to see around the corner in third person every time I get to a corner. Its not a good meta at all. Bring back shotguns and fusion rifles!
Again, this is coming from a sniper main.
Tl;dr
Shotguns take a ton of awareness and use of your character's mobility and you have to put yourself at risk for every kill, but snipers are almost risk free to use. Shotguns didnt deserve to be nerfed and should be buffed along with fusions and sidearms to give them more usage.
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12 답변just went flawless on back to back cards with a fusion rifle then shotgun against mostly snipers just learn how to move around the map boys
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13 답변[quote]Coming from a guy thats been using high impact snipers since the LDR 5001. The main argument for "what takes more skill: snipers vs shotguns" is that snipers are harder to use because you have to land headshots. I just don't see it like that though. The truth is that snipers are so much safer to use. You can distance yourself where you cant be killed fast by the majority of meta weapons, you can pop in and out of cover and still get kills. Even if you miss, youre safe, the same cant be said about shotguns though. With shotguns, you have to put yourself at risk, either by pushing past the half way mark on the map, going into the other teams spawn, etc. You need to be agile and use your character's mobility. Its not easy to do. Sure, you can get one easy kill. But most of the time you end up trading, either with the guy you kill or you die by his teammate because you put yourself at risk. And in trials, trades are bad for the shotgun user, because they have to advance to get their close range shotgun kill, so the shotguns dead orb will usually be un-revivable whereas the orb that was killed by the shotgun will usually be on his teams own side, so it is usually revivable. With snipers, you can get one kill and safely walk away. And the fact that shotguns and fusion rifles aren't as good as they used to be, everyone is now sniping, and playing almost risk free. Pvp has mostly come down to a game of pop-in pop-out where whoever gets the first snipe has the advantage. The only risk you put yourself in is getting sniped by someone else. Playing that safe should not be so rewarding. This has nothing to do with high aim assist. As a sniper main I know nothing has changed about snipers since vanilla when it comes to aim assist. Im not "one of those guys." I genuinely believe the reason people have gotten so good at sniping recently is that [i]everyone[/i] uses them now and we've gotten so much practice with them. Nothing to do with aim assist. All Im saying is shotguns and fusion rifles, and even sidearms need to be buffed so they get more usage. I actually liked the HoW meta better because shotguns were extremely good but still had that risk factor to them. They could still be stopped dead in their tracks or could be traded with. Nowadays its almost unsafe to walk around any corner because there is already a sniper aimed down it at head level. I find myself hitting down on the dpad to see around the corner in third person every time I get to a corner. Its not a good meta at all. Bring back shotguns and fusion rifles! Again, this is coming from a sniper main. Tl;dr Shotguns take a ton of awareness and use of your character's mobility and you have to put yourself at risk for every kill, but snipers are almost risk free to use. Shotguns didnt deserve to be nerfed and should be buffed along with fusions and sidearms to give them more usage.[/quote] I agree. I love the shotgun but against a sniper it's almost useless unless getting close is something one has gotten good at with hours of practice. But now one has to get even closer to make the shotgun effective. More hours of practice and searching for the best shotgun for the job. Meanwhile snipers become professionals with the unchanged rifle. Not saying nerd snipers. Just put shotguns and all other recently needed weapons back to their former glory.
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I'm so glad to see some mature snipers up in this post. I run and gun with a shotgun and it isn't that it doesn't take skill, its just that it's more infuriating to die point blank by a shotgun with no warning than by a sniper you can see the glare of. Spite-nerfing shotguns into oblivion because some people don't have situational awareness is ridiculous and unfair to the special weapon class. Seriously, to go so far as affect movement speed is ridiculous.
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1 답변I am in the same boat with appreciating the classic snipers and hating the noobies abusing snipers in crucible. PvP has turned into more of a bitch fight instead of a go in and have fun.
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You sir, are correct. Shotguns are a risk / reward scenario. The only risk with a sniper rifle is another sniper rifle. The problem with shotguns comes down to two things; 1/ blink (awful) 2/ special ammo availability (same issue with sniper) Un-nerf everything and have special ammo spawn in normal locations 3 times a match. (Zero starting inventory) Problem solved.
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Snipers are a different kind of skill. A snipers job is area control and denial. It's a more strategic than shotguns. But the new meta is too extreme. Everyone camps the same spot. Even if you kill them they respawn and go back to the exact same spot. It's a bit like siege warfare. Your constantly trying to get thru the other teams defenses. But since the balance you don't have many options to do so. And you stuck trading shots until someone makes a mistake.
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9 답변Yeah I agree. In trials it's always 3 Snipers vs 3 Snipers. It's too boring to even put up with
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I agree that sniping is difficult, but shotgunning surely was not. I could easily put one on in year one and do amazing. I had a great matador, and if I ever used it, I automatically did better. That said, I prefer the shotgun meta. I've been sniping since TDB, and it was fine. Now everyone is sniping, and I get killed by a lot of two-taps
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In a recent pd podcast, Sage Merrill one of the design leads at bungie basically said that skirmish is Crucible in it's purest form. In skirmish as you can see by these stats directly from guardian gg, snipers are grossly overused: https://guardian.gg/en/weapon-stats?platform=2&start=2015-12-08&end=2015-12-26&mode=9&activity=0 Do I think they're overpowered? No, but they could use an aim assistance nerf. I think fusion rifles should be buffed to the point they are actually usable, & shotguns should revert back to before the most recent nerfs but lose the legendary representatives of the highest range/impact archetype just like legendary snipers have had.
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작성자: AWALL327 12/28/2015 2:13:49 AMBUMP Snipers are great, but with everyone using hem it's not that fun. You can rush a sniper in the right map, but shotguns and fusion rifles need to be buffed. Shotguns didn't need to be Nerfed as hard as they did. The old fusion rifle meta was fun too...then the -blam!-ING NERFED THEM
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3 답변I see your point I also snipe 99% of the time and I'm not a fan of this nooby sniper meta
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4 답변
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28 답변작성자: mojoo j0j0 12/28/2015 3:19:14 AMNaw bro you are wrong. You are overestimating the skill of the community. Most players struggle to land headshots or have poor overall skill. Anyone can use a shotgun with the mobility of players in Destiny. The 1000 yard stair aim assist is not that high, in fact it's in the middle. Besides pulse rifles flinch snipers like crazy. Do some more research and fact checking.
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6 답변Snipers have ALWAYS been better than shotguns in like every fps ever. The only thing that's happening is that people have been playing long enough to get good with them.
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3 답변You use the term "meta" incorrectly. Please know your terminology before incorporating it into your arguements.
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3 답변Please understand that no matter how long your book is you are still a crybaby calling for nerfs, probably main a hunturd, and on his day off most likely whines about no content while bitching about SRL and or any other new content that comes along. See you tomorrow with your next boring chapter.