In control with 0 captures, what are you even doing? If your team wins it's not because you've helped at all. They have another game mode that suits your play style better, check out clash.
Edit: I see a lot of people are missing the point, yes, getting kills is important. But, if you don't cap and hold zones at the same time you're just making it harder on yourself.
Edit 2: Love the "maybe YOU should play zone control" comments. Way to miss the entire point of the thread. I agree with everyone saying you cap and control 2 zones, then treat the game as clash.
Edit 3: Great discussion here people! Based on posts, there's a lot of people I'd like to have on my team, and then the few who inspired the initial post. But, it seems to be a post that needed to be made because everyone can now vent their frustrations/inspirations behind their play style, maybe for the benefit of the game.
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#Destiny
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1 답변If you're at the top of the leaderboards, you had the highest score and therefore contributed the most to your team.
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It is not as much about capping zones as it is about holding zones. In this [url=http://destinytracker.com/dg/4116851024]game[/url], I had a total of two zone caps and got the Objectively Correct medal. We rolled them because we got two zones and kept them from capping any more.
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3 답변When I started playing control and destiny pvp in general. I overplayed the objective. I was that scrub capturing c when we already had a+b. Now that I've grown less stupid, I actually contribute to a control match, not just out flank and spawn flip the enemy team constantly.
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Depends on the situation. I agree....playing to the objective and helping to cap zones is important. But one can easily be playing to the objectives and go ONE GAME without a capture. They might have spent most of the round doing Zone defense...and attacking/denying the other teams heavy ammo. So you can't say that that guy was "no help" to the team. But I do accept your basic premise. Too many self-proclaimed "slayers" run around and ignore the zones, and cripple the team effort to win, because they play selfishly. They only want to pad their stats, and are unwilling to shoulder the increased number of deaths that come from capping and defending zones.
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In the majority of the games I play I have the most kills, highest KD, and most captures. There is no excuse for not capturing anything, thats what clash is for. When I see people who do that I just laugh and know they are a COD scub.
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2 답변I know what you mean by these people ignoring objective, but I've had games where I focus heavily on objective but still get a low capture stat. How? There's one flaw with judging people using the capture stat. Forward defence. For example (I don't do this all the time, but I didn't this an effective strategy) when there are two of us, we clear the enemy then neutralise the zone. But as soon as I see someone approaching on radar, or we just finish neutralising, I often go forward to meet the other team, not attacking the other zone yet, but just pushing the defence forward (about one full "combat scene" if that makes sense) to buy time for my teammate. Also, if I fight them away from the zone, they can't kill both me and my teammate in one go, which again buys time for both capturing zones and reinforcements from behind.
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작성자: KidSixXx 11/4/2015 3:28:06 PM[quote]In control with 0 captures, what are you even doing?.[/quote] Probably defending you while you capture by hitting the other team and keeping all of the players lollygagging in the cap zone with you from being wiped by an enemy player who has Heavy or a ranged Super ready.
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Let me put it this way . I rather see a guy capture 0 zones . And go 26-4 , than to see a dumb ass try to capture each zone ( and failed by the way) and see his score at 8-23 and then say he was contributing for the team . I don't know how difficult is for people to understand how the game is played . While I understand They are many different ways on how you win or lose . The key is too adapt . If you see your strategy isn't working , go back and regroup . Don't just blindly keep feeding the other team kills , just because you got it stuck in your head that you must capture zone A , when you already have B and C . Example : shores of time . Team split and Captured zone C and B . I went for C naturally , then Went back to snipe any enemy that would try to capture C While the rest of the team went to B , so now there's 5 in B . Only 1 covering C and then the whole team gets it stuck on their heads that they want to capture A ( they succeed by the way ) While the other team is going through the middle , and the cave . I take out 2 with the sniper . And then get surrounded by 4 , they take C , then decided to snipe anyone on B or C and flipped the spawn on us , they capture B and then my team decides that they need B and proceed to feed them kills , saw a guy get a 15 kill streak just as a sniper ..
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5 답변Just so you know, going 1.0 while holding two points is the same as going 2.0 while holding one. Going neutral while holding two points actually helps your team immensely.
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3 답변
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Can I piggy back on your post to emphasize one point? PEOPLE, WHEN PLAYING CONTROL ON TWILIGHT GAP, CAP POINT B WHEN THE MATCH STARTS. I don't know how many times I've played with randoms, and they all just stay back trying to snipe or whatever. It is immensely frustrating.
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1 답변
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작성자: BIGwillestylz 11/4/2015 8:33:03 AMI don't capture when I play with randoms. Mainly because it decreases the time it takes for the assholes to proceed to the third flag and cap it as well. Next thing you know spawns flip and our team loses. -blam!- that bs.
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What about the people who cover the other people getting the point, by killing others but not being on the point just for a distraction often leading to death? What about your supportive players whom go unnoticed, with more assists and kills but kept your ass alive to cap a point?
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작성자: Kwrky 11/4/2015 9:11:44 AMWell, KD represents how effective at killing we are soooooooooo All I'm saying is that if your KD is 0.63 lol op maybe all you're good for is standing in one place till a timer expires, but someone still has to kill enemies and that requires mobility and area control Edit: One more thing, if a high KD player sprints off at the start of the match and doesn't cap the initial zone -follow him ASAP-. They are probably going for the key cap point and will need your help to take it.
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3 답변I often complete control games with many kills and only one or two captures because I like to go straight for B and to ensure it stays in our possession as much as possible. A high K/D and low capture score doesn't necessarily indicate selfishness, keeping the zones is as important as capturing them in the first place.
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I completely agree... All I've ever liked playing in all rpg's is o object based n it pisses me off when people don't attempt to play the game there in. Throws out the whole style in which the game runs. People should get warnings when they don't ... say capture a zone in a full match... spoils it for the people really trying to win