HM King's Fall is the easiest HM raid that Destiny has ever released.
It's the first week that it has been live and my clan is already doing "carry through" runs to help our weaker members get a kill.
It took us to week 2 to do that for Crota and it was several weeks before we could do that for VoG.
There is a clear trend of declining skill required for completing HM content... and it's kind of sad.
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작성자: josh83USMC 10/26/2015 3:36:45 PMIts also the first Raid they have released that is pretty much glitch free. I'm on the opposite side of this line than you. I think its challenging still BUT its also stable as hell. The Community is also very used to the mechanics of the game. What works best, etc whereas the VoG no matter the time in up until then, we were still very much learning the game.
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It's definitely not glitch free. I've seen Oryx's hp bar disappear during void phase... he was invincible... we died. I've seen the orbs on the platform up to the relic just not get picked up, causing you to not be able to pick up the relic... we died (after second void phase when we were about to kill him too). The daughters regularly will turn around and just face the opposite direction randomly. Those are just the few glitches that I remember from this week's runs...
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I will say that it is refreshing that the entire raid isn't being cheesed. That said, I don't think that the "single orb strat" for golgorath and the "no knights strat" for Oryx is running the raid the way that the designers intended either though. But at least we aren't despawning mobs by jumping out of the map...
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Exactly. Its not outside the rules by any means and I'll say that the single Orb for Golgo didn't strike me as foul play. Kill ads, stay alive, time the orb drop with the gaze.. hop down. rinse repeat. It wouldn't be any different even if you had to rotate orbs.. you'd simply slide over... post 2 guys with swords at the spawn point.. etc. It would be just as easy.