His post from NeoGaf
[b][i]Elemental primaries are being left behind. They had the distinct and undesirable property of limiting a broad weapon sandbox to a few weapons.
You're free to disagree, but I strongly prefer the breadth of arsenal options, the potential of finding a better Legendary than you have to being stuck because of a damage color.
Additionally, no Legendary weapons with damage colors has the property of making secondaries and heavies more important because of their damage color.[/i][/b]
http://www.neogaf.com/forum/showpost.php?p=182703638&postcount=6755
English
#Destiny
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5 답변They took away half of our exotics They hid away many of the new ones They nerf the shit out of our exp gains They nerf the shit out of our currency ( slowly going broke on weapon parts ) Now they took away our elemental primary's What's next ?
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Disappointing. Of course Kinetic damage is all around better in year 2 and we don't [i]need[/i] elemental primaries... they're just useful and fun. But if it helps make [i]anything[/i] easier, Bungie has to nerf it/remove it completely. Oh well. Makes the Zhalo Supercell that much more appealing. 😕
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2 답변작성자: Aw Heck 10/25/2015 12:08:21 AMSeems like creating a larger variety of balanced elemental primaries would be a better solution than eliminating them. If you could get them from hard raid, factions, trials, ib, etc. then that would make a variety. And players would actually switch them for pve. And there's potential for elemental stuff to be added to pvp to make it more dynamic. Now people will just use their highest level solid primary and never switch.
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I'm convinced to believe that only fanboys and paid streamers are all that's left playing this game. I can't think of anyone else who would have the reason. I was a fan boy...But I have to say Bungie has burned me for the last time
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I think for the normal raid and some strikes this should happen and is a good idea. At the same time having elemental weapons have the game more depth and for hard raids/night falls etc I believe they should stay, not only to add a new degree of difficulty but to all for a larger game play experience. You don't just need one good primary, you need one good primary per element! This is my opinion, feel free to disagree
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13 답변What Bungie fails to understand is.. Those primaries were the reason most of us spent hours grinding VoG, Crota and Skolas.. Whats the point of grinding Kingsfall now.. so you can get to 320 right... then what.. most of the weapons from the raid are basically infusion fuel for better weapons without them doing a damage type.. whats the point of grinding the raid at all after 320 which will take some people a week or two. I feel like we gave them more money and they took half the game away
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11 답변They should have just made it so relics provide a damage type to your primary That would make relic's extremely valuable and maintain the large weapon pool. Right now primaries lack damage types and relics are just a piece of gear that barely matters.
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He is right. A while ago I played a strike with some people I found on the recruitment forum. The other two guys on my team started trash talking me because I wasn't using one of the few elements primaries. That was a shitty experience.
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4 답변I have a feeling that bungivision will be selling an item that you use to infuse in a weapon to make it elemental from tess
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1 답변Hence the reason I feel like hardmode raid should have a chance to drop a consumable that adds an element to a gun of your choosing. That way you can add elements to your favorite guns.
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3 답변작성자: StiviX 10/25/2015 1:40:30 AM