Well, here's the thing. Last of Us has a lot more better story than Halo but Halo has better gameplay and multiplayer. (Forget about Halo 4, I mean overall as a series.)
Horrible review, it said they had popcorn heads and the fungus was silly, they didnt even go into the games minor details it just bashed it for what it didnt have. News flash dude, the fungus in the game is real! Look it up
That's not the part I was looking at. What I was looking at and it mentioned perfectly was how the story was hidden behind mediocre at best gameplay, questionable design choices, and lack of challenge.
Try grounded mode if u want a challenge. You may have slightly got bored of putting up planks and ladders but that was room for story, they have to get around in the appocalypse somehow otherwise it would be just another shootemup AAA game
This is the first time I have -ever- seen some one say "it's ok they had sections of tedious do-nothing because that's where they put story in the game!"
Slowing down the game is one thing. That happens in most every game for various reasons. But that reasoning was bad.
I've beaten the campaign seven different times and I'll probably do it again too.
Also, the game was critically acclaimed by almost every major media outlet, gaming site, reviewer and nearly the entire PlayStation community itself.
The game isn't overrated--it's incredible.
No. Overrated is something hyped up beyond belief to be amazing, yet it turns out not to be. Not the case with TLOU at all.
You want overrated? Look at Watch_Dogs.
Watch Dogs got shit on by everybody, that isn't overrated. The Last of Us gets constant praise over everything, that's overrated.
Should've found a better example.
I'm not just referring to the backlash it received. Ubisoft was eagerly stringing the gaming community along with misleading gameplay footage that showed us a living, breathing replica of Chicago, with limitless potential, open world gameplay and incredible graphics. What we got instead was a bug-ridden mess of a game that looked nothing like it did at E3 with a throwaway story.
On top of that, let's not forget the release day review embargo Ubisoft had in place, which should have been a red flag to everybody within the community; they knew the game was mediocre and still released it as such, despite the unbelievable level of hype they had garnered and wrongfully exploited.
While I'll agree TLOU does receive an unhealthy amount of praise, you would be hard pressed to objectively select a title that outshines it. Does the game have its faults? Absolutely, some of which are utterly unacceptable of a AAA title of its caliber. But the game is of a much higher quality than the status quo we gamers see everyday, the performances within are top notch, the character development is palpable, and while the story has been done a thousand times before, it was brilliantly executed. For what it's worth, I personally do not subscribe to the notion that it's the end all be all of gaming, but it is a shining example of how effective a medium gaming can be when it comes to getting a point across.
All I'm saying is that there's no denying that TLOU is a superb game, which has been covered substantially; whether people like it or not is completely up to them and they can't be judged for it either way.
Well this post has almost something to do with my post, your first paragraph is great. The second one is not needed at all. We're talking about the game, not Ubisoft's shady tactics. Your second paragraph would've been fine if you went straight to the point rather than emphasizing your statement with [i]intense[/i] vocabulary and your last sentence should've ending faster to go into your third paragraph.
I see what you're trying to do but sadly it didn't work.
Simply dismissing what I said without putting forth a structured rebuttal isn't a response. All of what I said was accurate and pertinent to the discussion at hand.