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10/16/2015 3:42:50 AM
259

Please Bungie, don't nerf Sunbreakers

Here is the thing. My favorite class is the Titan, and there is no denial that, in year one, titans were irrelevant on PvP. Our supers were great on PvE. Defenders Ward of Dawn worked miracles on raids and other activities. But on PvP, on anything but Control, it was useless. Fist of Havoc were a extremely inefficient super, the only use were the infamous "panic fist". Now we finnaly have a time based super that can kill multiple targets, just like bladedancers and gunslingers, and people wanna take this away from us? Don't! Hunters have their OP classes that can kill you in a fraction of a second since day one. If you guys nerf sunbreakers, you have to nerf bladedancers and gunslingers too. And weren't supers supposed to be extremelly strong? That's why you can't use it all the time! Bungie,some people say that you guys hate titans, please don't prove them right. Let us titans have this one!
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#Destiny #Classes

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  • You made a boo boo. You said don't instead of do.

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    • Nobody wants Sunbreakers nerfed into uselessness, just to lower the dmg reduction a little.

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      • 작성자: Goomy 10/17/2015 2:32:28 PM
        You all cried for a Hunter nerf on our supers but now that you have a super that is the best of most of the other supers combined with no drawback, you think its balanced. Sunbreaker has: 7 1 hit kill shots (Golden Gun) Health regeneration on kill (Blade dancer) Massive armor buff (Fist of Havoc) Splash damage on each Hammer (Nova Bomb) Overshield (Ward of Dawn) If Sunbreaker isn't op then pre nerf Bladedancer isn't op.

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        • Can we all please just stop talking about this bungie has heard all their is to hear they looking at the stats of sunbreakers and seeing if it is op nothing left to say but oh shit it was/wasn't nerfed

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          • 작성자: Boss 11/1/2015 10:14:13 PM
            Stfu scrub. I've used a titan that subclass is gay and needs to be nerfed to the ground.

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            2 답변
            • I love how instead of giving any [i]real[/i] reasons to not need it, you just ask bungie not to Nerf it and think you're some special snowflake [spoiler]stupid b!tch[/spoiler]

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            • You come off as a self entitled bitch instead of giving any real reasons to not nerf it.

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              3 답변
              • 작성자: seb_MW3_play3 10/17/2015 3:18:26 PM
                I'm a titan and get killed many times using my super this class isn't OP. Only shield should be lower a bit so that a sniper can kill it. Blade dancers dye only after two hammers. Nerf them too. Leave number of hammers as they are. It helps in pve and doesn't last as long as the warlocks super that kills everyone from one side to another of the map.

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                • What is it with the "If we get this hunters should too". We're not all nobs you know... 😦

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                • Literally no reason to nerf sunbreakers. Outside of small glitches the supers are working as intended

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                • Just wow

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                • "But they're my favorite class :("

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                • They already nerfed them once! The

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                • Ward of dawn with weapons of light+icebreaker=walking death machine

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                • Sign if u think OP is a beg

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                • It is really hard to kill them, but the rest of the Sunbreaker subclass abilities are pretty lackluster I think. If they took away the health regen (which would probably fix it), then I think it would not be very good at all, especially for PVE.

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                • As it stands, titans are the closest thing to zues. They're immortal and they're super is easily as overpowered. My guess is that if the reduced the blast radius by at least 40% they MIGHT be balanced, but still the oversold that regent faster than 3 people can kill you is unfair. I will say that unless this gets balanced soon and yes I said balanced, I feel that everyone will roll titans before the taken King ends because it's just that poorly imbalanced. I'd even go as far to say as that I would quit Destiny all because I can't stop into crucible without the headache of an immortal class. Atleast hunters and warlocks can be shut down 2v1 but titans require 3v1 or 4v1 just to stop a super. The only class in balance right now is warlocks which I can say I do even use. If Bungie would just pick out the flaws in the supers and balance them from there, we'd be set. Maybe I'm over the top on this but I think we all can agree it's still imbalanced. And before anyone complains about blade dancer, the sword cancels it out.

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                  2 답변
                  • It needs an armor nerf at the very least, there's no reason for a ranged one hit kill roaming super to have so much

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                  • I play as a titan mainly and [b]I even think that Hammer of Sol needs a rework[/b], there should be less damage reduction and a bit of an AoE reduction

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                  • If anything, the armor should get knocked down a tad. Even tho sometimes I get rekt when my Hammer of Sol is active. Some people are very good at defending against it and running away. The tracking is basically a joke I just use cause its the only good perk in that tree, cause of course you must wear the Immolation FIsts lol. I always loved my titan but neverr used him in Crucible, only for trials and IB. And I used Ward of Dawn cause I am trash with Fist of Panic lol. But, I guess some guardians just really hate that subclass.[spoiler]Im guessing mainly hunters lol [/spoiler]

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                  • It is overpowered, and you cannot deny that. It needs [i]balancing[/i], not so much a [i]nerf[/i]. You know what "nerf" means in bungie's eyes. It needs to be fair, but not reduced so much that it sucks.

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                    1 답변
                    • Look. I main a titan. If you don't believe me look at my stats. I agree. We're really powerful now in both PVP and PVE but only with the super ability being active. There really are no passive buffs other than simmering flames and that again requires a super! Whey bit of a sunbreakers build relies on the ability that is the least usable because it takes the longest to get. For the whole first year of Destiny titans were the least played class because we had the least overall utility. And to anyone saying that ward of dawn was the be all end all of team supers that's true but it was tied to a single spot and was a damage magnet. Also as far as an offensive tool in PVP it really had no relevance. Striker was ludicrously dangerous to use in PVE as it forced you to be on top of your enemy with no speed buffs and ground pound his feet. As Tony stark in the avengers so eloquently put it "not a great plan". It was doable but not advisable. Now we have a competitive edge in PVP and compete with other ranged supers like golden gun and ones that are time limited like blade dancer or sunsinger and suddenly we're overpowered because we take the damage that a flameshielded sunsinger can and hit with a less accurate version of the golden gun with a few more shots to compensate and that makes us OP? We have competitive abilities that are more than counterable by other abilities and we only get them maybe 4 times at the most in a really good crucible game? The rest of the time we are the same slow two hit with hawkmoon Joe that everyone else is. But we're the bad guy of year two because we compete with hunter and warlock supremacy once every 5 minutes. Ok. That's reasonable right?

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                      • 작성자: xx DMAC 10/17/2015 11:31:12 AM
                        Sunbreaker = Gunslinger with 6-7 tracking rockets while completely invulnerable, hmm sounds perfectly balanced. Bungie knew that before the release so the real question should be why release a super so obviously OP in PVP. Because they can and obviously wanted to for some demented reason. While we are at it why dont they give voidwalkers 6-7 nova bombs without the animation and with invulnerability.

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                        • I think it should have reduced armor to where high impact snipers can one shot in the head

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                        • Shoulder charge?!?! Lighting grenade?!?! Forgetting some of the best perks for pvp

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                          • Strikers were irrelevant?

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