Eveerybody remembers people complaining over snipers and final round, where players would dump their clip and just use the final body shot. I'm response to this, bumgie nerfed the perk...AND THEN ADDED A GUN THAT DOES DOUBLE DAMAGE UNLIMITED AMMO.
Wait till Trials when players start dumping their clip to get unlimited super fast double damage shots with Touch of Malice. We just found the new meta.
I suggest a nerf where the double damage only procs if the player using it has a higher kill death ratio than the other player, since he would have won the gun battle anyway. This keeps it fair to everybody.
Bump this so bumgie nerfs it before this mess happens in 2 weeks!
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3 답변
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작성자: Pro 10/22/2015 7:29:02 PMI just don't see the benefit.... You basically have the final round perk but costs you health? Why would this be the meta? I haven't used ToM... But it seems like a great PvE weapon but very lackluster in PvP So you hit with the final round.... Then you have to reload?
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2 답변It would not be OP in trials because 1. It dosen't go for full double damage in pvp it goes from 44 to 62 or slighly higer/lower dependant on light level. 2. When you are at your last shot the gun's recoil increases BIG TIME multiplied by the recoil you are taking from enemy gunfire, so you will probobly miss many shots and you taking away your health. 3. There are other much better pvp exotic wepons out there and if you are shoting with the last bullet you are doing the enemy a favor by taking away your own health
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17 답변
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4 답변LMAO this has got be satire. No way anyone could possibly take you serious ToM is practically useless in Pvp. Only the extremely skilled could make use of it. You'd have a better chance of bitching about red death then ToM.
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1 답변작성자: Dampfanator 10/22/2015 6:14:10 PM
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3 답변
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13 답변Um did you post this before you actually used ToM in crucible or Iron Banner cause if you did then you'd realize that you're completely off base and just going off assumptions. ToM is not even close to OP in crucible...just play one match with it you'll see.
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12 답변I only think that sunbreaker's damage resistance should be nerfed. mostly everything else is pretty okay with me. Mostly emphasis on that.
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5 답변
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Touch of Malice's final bullet does not deal double damage in crucible. You deal 44 Damage to the body and 65 to the head. You deal VoC damage. You also lose HP for every shot you take. This makes you a lot more vulnerable to damage. One shot makes you vulnerable to a two shot headshot from Hand Cannons, for starters. At least one less shot out of an auto rifle, for another. ToM is a very risk/reward type of weapon. If you can't aim and your opponent is using ToM, you're gonna die, pretty fast. If you can, they die before they can get close to killing you.
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4 답변Nerf everything!!! Even BEFORE it's a problem!!! While you're at it Nerf "No Time to Explain", we are sure that will be a OP problem too. Also, for future consideration, please nerf sharp stick.....the sharp part is to OP!!!!
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14 답변[quote] I suggest a nerf where the double damage only procs if the player using it has a higher kill death ratio than the other player, since he would have won the gun battle anyway. This keeps it fair to everybody. [/quote] You went full retard. You never go full retard lol
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Ha ridiculous, it doesn't even double the damage in pvp for starters and with the awesome options available in the pulse rifle category why would you run with it any way (smh) I'll be using my hawks or my beast of all beasts the lyumila-D, or my NTTE but it's not worth my exotic in pvp
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2 답변Don't worry they nerfed it already. They didn't say anything, but you lose a lot more health from it now. Unless somehow the small arms modifier was being applied during nf.