1. http://imgur.com/w4kLpFf
2. http://imgur.com/U8elJvX
Image 1 shows the breakdown of the top 10,000 PvPers registered to destinytracker.com
[b]ANALYSIS[/b]: All classes are pretty much equally represented in pvp... like it or not.
Image 2 shows super kills by subclass in PvP (I believe for this week alone)
[b]ANALYSIS[/b]: Hunters reign as having the best supers for kills pre-TTK, and among the new subclasses post-TTK.
[b]HATE[/b]: Yes, I made several posts on this, yet here's another one so many of you can once again make up shit to cry about.
Cheers.
Believe that!
EDIT: here's a breakdown. I averaged out all subclasses to 10%. Basically, if all pvp participants were equal. Here are the totals. These numbers were taken from a snapshot of super kills today (10/5/15) and I normalized them all. I used Sunbreaker and Nightstalker as a guide, because they each makeup about 10% of their class. I then brought the kills down or up of the other subclasses as if 10% were playing.
109 Nightstalker
78 Stormcaller
77 Sunbreaker
42 Gunslinger
41 Bladedancer
35 Striker
34 Voidwalker
29 Defender
27 Sunsinger
English
#Destiny
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작성자: NathanW18 10/7/2015 1:27:45 AMWhat does any of that tell me? Absolutely nothing. Just use the Sunbreaker subclass and that will tell you all you need to know. Iron Banner and Trials will be full of Sunbreakers. Just like they used to be all Bladedancers. Sunsingers were also very popular in Trials.
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theloopofgoop(∩ ͡° ͜ʖ ͡°)⊃━☆゚.*・。゚ - 오래됨
something i would like to see is: a statistic that shows the duration of the super, kills within that timer, and whether or not they die by the end of their super, for each subclass. -
8 답변Ou realize that isn't in crucible right... It's overall. The new hunter super sucks ass in PVP, so you can't even make an argument for it being too good
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To be honest, I think it will take a bit more time before that second statistic becomes valid. I think a lot of people do not have their Sunbreaker leveled up yet or did not get warm with it yet or are still using what they know because they fear they will have a disadvantage. See how all of the new subclasses are at the bottom? It needs more time for the new subclasses to find their place within the game. Before that, I would not give any such statistic too much importance.
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3 답변I'm sure all the new classes are being used the most now as they are new and people are experimenting them, therefore using a sample of just today is inaccurate. That being said if you used a sample of data from all time it would also be inaccurate due to the new supers having now been out nearly as long as the rest. So it is quite tricky to determine this type of data. Anyway, I do feel that 10 one shot kill homing hammers is better than 3 one shot kill bullets that you have to aim. I dunno, that's just me.
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3 답변How stupid are you? The subclasses have been out for almost a month now. The others have been out for a year.. Lmao
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2 답변So now show the amount of players with hunters, titans, and warlocks because im sure there are huge differences in those numbers
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2 답변The data could be skewed because the high numbers of super kills by hunters could be explained by a higher actual number of hunters being played as compared to the other classes
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Most players that uses other 2 class know how to use their "Super!" more efficiently compare to "Hiding behind bubble and Fist of panic". Good titan are... good! Those that cry and whine, well... You know the answer.
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2 답변Data is skewed. TTK has been out for 2-3 weeks, original subclasses have been out for a year. That's a lot more time to get kills
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1 답변Tethered enemies (Teammates can kill them or no one dies) count as kills. Nightstalker is more likely at just 4%