It's powerful because it's super is really it's only standing point, it has mediocre grenades, same jumps Titans have had and a crappy melee with no stand out perk excepts melting point in pve. The super has great abilities, 3/6 passive abilities are geared towards hammer of sol, the other 3 can be used by getting kills with your super as well. What other class heavily revolves around it's super? Bladedancer, so I am guessing the next big update will see Sunbreaker nerfed. But, I personally find it pretty balanced, just run and jump. I personally have wasted my super because people are good at evading.
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It doesn't have grenades and horseshoes, otherwise you would kill every time. It just has a large aoe radius. And I am not saying the grenades are bad, just there is no bolt seeking or game changing grenades. Fusion is awesome in pvp, I love the thermal/match grenade in pve, can't think of the name right now.
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작성자: D1ll0n_FST 10/4/2015 4:50:40 PMI said 3/6 are geared to hammer of sol 1. Tracking 2. Explosive pyre 3. Simmering flames (Only affect hammer) The other 3 are not, but also provide usage 1. Cauterize 2. Fleet fire 3. Sunspots (These specifically affect the hammer/melee/grenade)
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작성자: D1ll0n_FST 10/4/2015 4:59:27 PMYou aren't reading correctly, I am not saying what's useful and what's not. I am saying about how you said 2/6 were geared to hammer. That is wrong, I am stating that there are 3 perks that specifically mention the hammer of sol in their description, and 3 that do not. But they do help just as much, such as cauterize and fleet fire which I love running.