Keen scout is a big BIG asset in trials. Makes snipers very easy to predict as in when they will show their head or they are jumping behind a wall and graviton helmet for free shadestep= ftw gg
Two grenades: one with DoT and slows, the other lingers.
A super that can shutdown other supers.
A really good evade that is free via Exotic.
And, a enhanced rader with tracking cababilites.
With a scout rifle/sidearm set up, a nightstalker will be deadly in ToO in the right hands.
depends on skill level. if two equally skilled teams play each other, one with 3 sunbreakers, one with random non-sunbreakers, the sunbreaker team will always win. there is no scenario of equally skilled players that you can create that would lead to the other team winning. in an equally skilled game, people are going to have their supers. all the sunbreakers have to do is stagger their supers across 3 rounds. they are guaranteed 3 victories in an equally skilled match. need proof? go jump in the crucible and look at the people that finish near the top of most games. when you see that they are sunbreakers, quickly jump on destinytracker and see that they are people that were 1.0 players prior to the dlc. now they are all of a sudden scoring close to 2.0. what happened? did they just all of a sudden go from top 50pct, to top 1pct in a matter of weeks? i don't think so. that subclass happened.
When sunbreakers don't have their super they are nothing compared to the other classes.
All of their perks are for their super, nothing really helps them out before they have their super.
Sunbreaker is the last Sub Class you should use for Trials because most of its perks revolve around the super only. I'd rather use Bladedancer because it's a good subclass for PvP even tho I don't even main Hunter.
I reckon skill will dominate and wreck everything. Except for a full team of self-reviving, firebolt throwing warlocks. THAT was a bad experience. At least the Thorn is a potato now, right?