Sunbreaker has
High damage resistance
Sunspots
Close in melee
Ranged 1OHK
Tracking
Blast radius
Health regen
Pretty much all the things that other classes have with none of the disadvantages
And while it does have travel time that travel time isn't slow enough to dodge unless it was thrown at you from across the map
In conclusion "he mains a hunter" or "its our turn to be OP" or "hunters are just mad that they arent OP anymore" aren't valid arguments, how do any of those prove that sunbreaker isn't unbalanced?
[b][u]Im not proposing that sunbreaker gets a massive nerf, just a tweak to damage resistance to balance it out.[/u][/b]
EDIT: i forgot about blast radius, added that to the list
EDIT: forgot about health regen too, credit to sented
EDIT: to those saying that the sunbreaker is super focused look at the hunter nightstalker class, it's equally as super focused talents wise
English
#Destiny
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8 답변
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2 답변작성자: Hippo_Legacy 10/1/2015 2:25:48 PMLogic? You're talking about logic? Mother-blam!-er this is the goddamn forums, logic has no place here!! But as a Titan, I have to ask, when we finally take the armor nerf, and we're still wrecking you. What will you start to bitch about next? I see you've already edited to include health regen as being OP, even though the blade dancer has health regen on kills as well. Also please explain to me how close range melee is OP? The 'lock has a huge range on its melee and its gets an instant over shield for hitting somebody. Titan at least has to get a kill. And again the warlock nova bomb out does the blast radius of the hammer, and gunslingers have combustion. So again how is the sunsinger OP in any of these areas? The only true area it's OP at is in its armor, which as a person who mains a Titan, I think needs to be nerfed down to be more inline with the rest of the super classes in crucible. But the rest of that is just you bitching to bitch about something.
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2 답변Invisibility Teleporting Dark Souls roll Instant melee shield Let me know when they get these
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3 답변Ive killed many sunbreakers in my small time of pvp, one i shotgunned then punched once and he died, its not op
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Sunbreaker is the only persistent super I run from now. I'll face down a golden gun or blade dance because I have a fair shot at killing them and saving my team some deaths. Sun singers aren't that tough to take down - especially when they rely on their grenades instead of their damage resistance. Stormcallers are tougher, but focus fire destroys them. Not much use running since they catch you anyway. But sunbreakers, man. Unless they're retarded there's no taking them down. Golden gun won't kill them. Truth won't kill them. I hear that hammer ding and I run. They DO need a nerf. The scrubs are going to be mad, though, because it's the only way they can get kills.
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Hunters crying about Sunbreaker. Titans butthurt that Hunters cry so much. And nobody is going to stand up for the Warlock super, which needs a damage resistance buff. I'm shutting down Stormcallers left and right with nothing more than an Auto Rifle and a shotgun...
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3 답변Given that a Sunsinger with Radiant skin has absolutely no issues killing it, I refuse to believe sunbros are OP. That is all
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1 답변You being a Hunter is relevant because it seems ONLY hunters are bitching about this. The class isn't unbalanced, the bitching is.
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6 답변Its a super its supposed to be a one shot kill. Gave you tried jumping? I avoid hammers all the time on all of my characters even the super slow warlock jump.
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Everyone complains bout something it's never going to end. Before people say shit bout me hunter this hunter that in fact blade dance was built around pvp most to all perks pvp based. Now that 3/4 the community(not just so called Titans) asked for a nerf and yes it was and killed drastically to a pt.... now that Titans have op pvp class same thing will happen over time. It's not just hunters complaining buts it's a good majority of all classes. Yes the armor on titans now is way out of range and will be corrected btw... So just stop complaining and pointing fingers. Bungie has a shit team of testers and all there dlcs have had problems and not been caught before release. It's all gets fixed in the end.
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⊂_ヽ. Oh Look \\ _ \( ͡° ͜ʖ ͡°) < ⌒ヽ Another / へ\ / / \\ レ ノ ヽ_つ Whiny / / / /| ( (ヽHunter | |、\ | 丿 \ ⌒) | | ) / `ノ ) Lノ Thread (_/⊂_ヽ. Oh Look \\ _ \( ͡° ͜ʖ ͡°) < ⌒ヽ Another / へ\ / / \\ レ ノ ヽ_つ Whiny / / / /| ( (ヽHunter | |、\ | 丿 \ ⌒) | | ) / `ノ ) Lノ Thread (_/⊂_ヽ. Oh Look \\ _ \( ͡° ͜ʖ ͡°) < ⌒ヽ Another / へ\ / / \\ レ ノ ヽ_つ Whiny / / / /| ( (ヽHunter | |、\ | 丿 \ ⌒) | | ) / `ノ ) Lノ Thread (_/
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Hmm supers take up 10% of pvp gameplay Yet you Base your argument only on the super... Look at the skill tree, it's a terrible class for pvp outside of its super And most of its perks are directed at buffing the super
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3 답변I can say the same for stormcaller and bladedancers...sunbreaks can be shutdown pretty quick...at t5 intellect, it still takes over 4 min for recharge compared to strikers 3:20...the only op thing about sunbreakers now is the gatling hammer glitch which will probably be patched soon...using it in pve is hilarious and all, but pvp is just down right dirty...im assuming alot of the sunbreakers you are fighting are exploiting the gatling hammer glitch in pvp...sorry...maybe bungie will suspend them...