When a Titan Sunbreaker or a Warlock Stormcaller activates their super the best thing to do is run. They get a damage reduction (a high impact sniper won't 1 shot head shot a Sunbreaker) and they're super is RANGED.
That's the issue I have and many other people have with the supers. Stormcaller can kill you from 10m away if not a bit more. And Sunbreaker literally has infinite range if you get the hammers close enough to a guardian with NO damage falloff.
Now, the Hunter golden gun is a strong super, just like Stormcaller and Sunbreaker, and it receives [b][u]NO DAMAGE REDUCTION[/u][/b]. So since it is a ranged super and has no damage reduction, why do these supers which are ranged supers and if not more powerful supers get a damage reduction more powerful than that of a bladedancer?
A bladedancer dies to a high impact sniper headshot, why doesn't a Sunbreaker? A bladedancer dies from a shotgun & melee. Why don't these supers? (I know a stormcaller will die from a shotgun & melee, but it's hard to do because of the range and the chaining of their super)
They're [b]ranged[/b] supers that should [b]not[/b] be given any sort of damage reduction.
Edit: Some of you people seem to think that a stormcaller doesn't receive any damage reduction. It does it gets a 50% damage reduction.
English
#Destiny
-
1 답변So since Stormcaller gets a 50% reduction we should take it off Blade Dancer too right? I don't think sunbreaker is OP, I think it's the perk cauterize, I don't think it should instantly restore all missing health. It should be like touch of malice and restore a small portion. Stormcaller is fine in my book, plenty of times killing them out of supers.
-
I hope PVP dies in Destiny. Like everything PVP related should just disappear at next reset. You whiners are ruining the game. If you want PVP, -blam- off and go play something else. Becasue you guys have ruined PVE for us. S**T exotic quests that have some crazy PVP part, nerfed every useful weapon, crying for nerfs and changes every -blam-ing day. Tired of all of you.
-
작성자: DallinDoxito 10/8/2015 11:13:43 PMOh my, is this seriously still going on? Just deal with it! Your ruining everyone's pve experience. And the nightstalker is really good too, just not in the ways you'd think of. First off, it's a support class, not a insane op one shotting crazy subclass.
-
1 답변작성자: The Arkwolf 10/8/2015 11:01:20 PMThen take away damage reduction for... Sunsinger Nova Bomb FoH And while we're at it, lets remove AoL and BoL entirely. And lets make it... 3 hammers to kill 1 enemy 5 seconds of Palpatine to kill 1 enemy 1 FoH won't kill Bullets and abilities go through WoD, but only from the outside 1 Nova Bomb won't kill 2 radiance melees/3 grenades to kill 1 enemy And lets... Make GG 1 shot Oryx Make BD immune to damage/throw knives that detonate on proximity All you have to do is look at an opponent with NS and they die. Also, Titan and Warlock health bars now start at red and do not heal. Not with Red Death or anything. Titans and Warlocks no longer have grenades, either. And our melees take 3 punches/forces. And now Titans and Warlocks can only equip uncommon guns/armor. Any shotgun equipped by any Hunter is given infinite range and tightens bullet spread at all times. [spoiler]My point is, instead of bringing everyone else down, just bring GG up. Not that hard.[/spoiler]
-
1 답변Stormcaller is the only super with a time to kill. And it's not that hard to kill a stormcaller. I'll admit the Titans super could use a little armor debuff. Make it so high impact snipers and a GG shot will one shot him/her.
-
1 답변I have to disagree about the stormcaller. They don't have much range, and they don't have health regeneration, so it would be incredibly underwhelming if they had no armor increase. Honestly to counter them, just back up and wait for him to slowly float into your sniper sight.
-
1 답변
-
5 답변All supers have it, sunbreaker just for whatever reason has more. And health gain on a kill...