Clearly they tried to make up for Dinklebots lack of emotion with his lines but Nolan's Ghost is almost too theatrical at times, don't get me wrong I prefer it, he feels more like a buddy who's worrying about you in game but he doesn't seem very hardened or chilled at any point for me so far?
opinions?
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#Destiny
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He sounds like a child sometimes. I kinda wonder if that's the point. I've always held the belief that the story is exactly what it's supposed to be - we are ignorant to what's going on and what happened, and are slowly unraveling it. I think our ghost never knew much more than us, and now it's conveyed in his inflection.
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작성자: Space-Cowboy-96 9/10/2015 7:33:34 PMSo far I prefer the new emotions of North as Ghost. Dinklebot was too cold and uncaring to me. North has more experience as a VO actor and has better knowledge on how to put the emotion in the voice and not rely on actions. You feel me?
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1 답변Think the ghost needs to install a vin diesel chip so it sounds less wimpy and useless
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4 답변The one simple fact people are forgetting is that robots aren't supposed to be overfilled with emotion. Dinklebot has that cautious sense of fear in his voice most of the time like he should be while being a robot which doesn't need emotions in the first place. Now we get a guy who does a bad c3p0 impression and is super cocky about your guardian's ability. One I can say is he is like "bad news"(half-sarcasm) --> "let's kill it!" (Cockiness) now. And it doesn't fit the game at all. I want shaxx to replace him now and tell me constantly that I'm worthless
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It is different but overall I like it. I actually deleted my second Hunter and started a Warlock from the very beginning. Nolan grew on me very quickly. Yes there a few "odd" points when he is going through the lines we have heard countless times, but overall, I dig it.
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Aside from the we've woken the hive line, which is just so hilarious, its just different. I didn't realize that people had an issue with Peter Dinklage's voice acting. I thought it was occasional sound mixing which made certain lines extremely loud which was absolutely something that should have been addressed in post processing. The main problem was a really non engaging script and vague expositions which I don't see how a new voice actor helps this.