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작성자: puppyk1sses 9/11/2015 5:54:26 AM
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2.0 "Not in Patch Notes" Changes

I didn't see a thread for this yet, excuse me if there already is. This is a place to keep a rolling list of all the changes we find that were not mentioned in patch notes. ---------------------------------------- I'll start: -Stranger's Rifle is now legendary -Updated visuals for subclass pictures -Updated visuals for a few item icons (ex: spirit bloom) -Wolfpack on Mars that is immune to all damage types -Lots of music changes (intro / orbit) -Interface completely overhauled for the "select a destination" screen -New trailer for TTK in "select a destination screen" right by where the Dreadnaught location will be next week. -Background of character screen changes - Hopscotch super nerfed (kinda in patch notes) -Can redo story missions at "abandoned quest" kiosk in tower. Can re-acquire Stranger's Rifle -Area behind Sepiks boss room opened up with a bridge but we can't get there yet -No more "heroic" story missions. At least that we can access yet -Speaker selling ghost shells with lots of extra defense on them to boost light levels -Digital CE purchasers can collect exotic class items now -Suros Shader + Emblem available for pickup if you preordered -New patrol bounty wherein you can race your sparrow. -Switch weapons in tower by pressing gun switch button on controller -Fusion Rifles are actually usable again due to nerfs to almost everything else -AR + Pulse are very strong in PVE now. - 1 second delay to shoot or nade after blinking -Nerfed nova bomb orb generation. - Nerfed all classes orb generation, except Bladedancer which they Nerfed. Orbs per super capped @7 without exotics. -Changed values to int/dis/str (pieces now give like 20 per stat). Also with maxed intellect, supers take MUCH longer to charge. -Titans can slide + shoulder charge now - A lot of ppl saying their unleveled weapons got a ton of free XP on them - Sparrows spawn with full energy -New vendor shaders from Eva Levante - Blue engrams give 50xp instead of 75 :( - Nightfall give 250 faction rep + 500 vanguard rep -Patrol has level selection. Only option now is "normal". For future uses -LITC, Mulligan, Peeformance bonus, etc... Have audio cues when they proc -Cannot kill yourself by shooting puddles -Can kill yourself with your own Hardlight -Few new patrol missions/bounties -Faction quests unlocked @ rank 25 -Xbox has access to the 2 previously PS-exclusive strikes -New sound FX in Black Garden mission (unconfirmed) -Lots of new NF modifiers -New ghost in CE, Crota Room -"Outlaw", "Crowd Control", "Reactive Reload", etc... now show up visually on your screen when activated -Agility buff reported by several players when using max agility builds. Running + jumping faster. (Unconfirmed) -Can only hold 1 of certain shaders across all your characters -Hold L2 in vault to see the elements of all your guns -New area in Siege of Warmwind mission (unconfirmed) -Tess from Special Orders still gone -Icebreaker does not lose ammo on death -Longer re spawn timers in Crucible -Fastest sparrows in the game now appear to be the ones you upgrade with Xur (unconfirmed) -Tumblr durability buff (unconfirmed) -Armor breaks down into the new TTK universal materials -Armsday open. Look at the weapons description to see what you must do to get your rep. -Vex, QBB ammo count wrong. Says they hold 3 rounds, they obviously don't. -Heavy ammo glitch gone -SGA has a stability buff (unconfirmed) -Jim likes to eat Slim Jims. -------------------------------- Tell me what else you see and I'll add it to the list! Edit: Thanks for all the info guys! I just edited the main post for accuracy and better descriptions of changes.
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