(Reopened and Revised)
Personally I believe that the DLC was not Disc Locked. The Terminus (An Area in the HoW) was changed right before HoW dropped and each DLC was preceded by a multigig patch. Yes, The areas existed in the game but only as placeholders for the final product ie. The Terminus.
As for content shown at E3, that was "Cut Content" but that happens to most.. If not all games a year or two before release.
Discuss below.
[b]Taken from Kaza Senpai[/b]
[quote]Everything you all have posted as "proof" of cut content is in fact only proof of concept.
Every industry starts with a product concept that can go through many developmental stages before the company makes a final decision based on that concept.
Car companies will dump massive amounts of money into building a fully functional concept car that may or may not be mass produced. Sometimes the car idea is shelved for a number of years before its mass produced, other times its just forgotten altogether.
Movies are done the same way, millions of dollars are spent recording each movie that ends up averaging 3-4 hours long. But when it hits the theaters its only an hour and a half or two hours. When the "Special Collector's Edition with 4 hours of bonus content" comes out, you don't whine about paying full price for the theater ticket and two to three times that amount for the movie with bonus content. Then complain that there was cut content...
Point is, quoting videos 2 years before game launch, along with quoting interviews about the game way before launch, only shows proof of concept.
proof of concept is NOT proof anything was cut from the final game
Because I can
how about this, instead of searching old videos of Destiny and complaining how Bungie ripped you off why don't you enjoy the game we have, or if you're too caught by the concept, go find something else to do[quote]
English
#Destiny
-
In April 2014, the audio director/composer Marty O'Donnell was cut from the studio. The music for the game, at said point, was completed. Marty was known to write music last minute, as is for a great many composers. 'Last minute' means that almost everything else was completed in some way or another. With the fact that he did House of Wolves AND The Dark Below, as well as Fallen SABER and The Coming War off TTK's soundtrack, it seems they were much, MUCH closer to a finished product than they led on. And if you really need proof, ask Kotaku. With Rise of Iron they are now 4/4.
-
1 답변The way I see it, HoW content had placeholders for the most part, but almost everything from TDB was already in the game. Evidenced by people glitching into those areas and seeing how they barely, if at all, changed upon release. I'm not mad about it, but denying it is dumb. We've been in a year long beta test for this game, so I'm hoping that from now on we get some real quality content. Based on what we know of TTK, Bungie is definitely going in the right direction
-
1 답변작성자: Killshott17 8/8/2015 10:58:03 PMCut content? Only more time will tell. There were a lot of things in the game that got dropped when pushing for the release. Destiny should be more, though. All the money, time, and effort, and they delivered vanilla destiny? "Rich cinematic story telling" "Huge open words" Don't get me wrong, I love Destiny as much as the next person. I just don't get how some of you are so blind.... As of right now, I feel like all of us Day 1 players are the real beta testers after seeing what's coming with TTK. What I can tell you, is those different gun types we're getting with HoW were supposed to be in vanilla Destiny, but instead we got to grind months upon months for Ascendant materials, and wipe to the glitchiest raid I've ever seen.
-
1 답변
-
2 답변So, I made a thread and here's what I learned: It's okay because 'business' Life isn't fair, get used to it And, it's just a game, shut the blam! up, kid.
-
14 답변Bungie was creating destiny for 5-10 years and they came out with this bar minimum content. Understand why people were pissed? They had the money, no doubt they didn't.
-
9 답변watch any batman Dobbins video it can never be proved but there's some incredibly compelling evidence that it was.
-
8 답변Fate of All Fools, as it exists on the account of one person, there is no bounty for it. Cut Content BAM
-
11 답변Everything you all have posted as "proof" of cut content is in fact only proof of concept. Every industry starts with a product concept that can go through many developmental stages before the company makes a final decision based on that concept. Car companies will dump massive amounts of money into building a fully functional concept car that may or may not be mass produced. Sometimes the car idea is shelved for a number of years before its mass produced, other times its just forgotten altogether. Movies are done the same way, millions of dollars are spent recording each movie that ends up averaging 3-4 hours long. But when it hits the theaters its only an hour and a half or two hours. When the "Special Collector's Edition with 4 hours of bonus content" comes out, you don't whine about paying full price for the theater ticket and two to three times that amount for the movie with bonus content. Then complain that there was cut content... Point is, quoting videos 2 years before game launch, along with quoting interviews about the game way before launch, only shows proof of concept. [spoiler]proof of concept is NOT proof anything was cut from the final game[/spoiler] Because I can [spoiler]how about this, instead of searching old videos of Destiny and complaining how Bungie ripped you off why don't you enjoy the game we have, or if you're too caught by the concept, go find something else to do[/spoiler]
-
3 답변No one can prove the content was fully developed. No one can prove it was "placeholder art." The truth, most likely, lies in between, as some of that content was pretty well developed, though not complete, several months ago, as in off the launch disc. Personally, I think Bungie wanted to deliver more at launch; whether they bit off more than they could chew, or if it was an Activision's money grab, or something altogether different, no one will ever know. Speculation and argument, at this point, is fruitless. I have gotten almost 2000 in-game hours out of the game, though, so, despite the Spartan (sic.) content, they must have done something right...
-
6 답변you are pretty stupid i'm guessing eh?.. if the content wasn't already on the disk how could they squeeze an entire expansion ( or at least the pityfull attempt) into 40 meg? . compare that to the typical size for an expansion that doesnt simply re-use areas and content already on the disk. anywhere between 2-6 gig would be the norm... so unless bungie managed to get 2-6gig into a 40meg download.. it was already on the disk Duh.....
-
1 답변작성자: John6Max4 7/28/2015 9:21:34 AMYou can't 'prove' anything but when there's smoke..... Everyone says to to move on and that 'every game does this' but when games are 'changed during development' they aren't made to be worse. They're tweaked for whatever situations the company may have encountered. Joe Staten leaving must have been damn more than just a tweak. Also Activision. A huge example of a game that was changed was Bioshock Infinite. Apparently early [spoiler]very early mind you[/spoiler] trailers showed it to be a larger world with different layer of the same area you'd be in. And guess what? Trailers for it started changing and started showing what it was becoming. Something Destiny did NOT do.
-
9 답변I dont remember ever doing a huge download when HoW or Crotas end came out. this tells me that we pretty much had a small update which unlocked the content.
-
2 답변I hope Bungie doesn't show any gameplay vid about Destiny 2 until the last 6 months like Fallout 4. It'll probably be better that way because people are too ignorant about development changes.
-
작성자: ShadowStrider09 7/31/2015 2:33:20 AM[quote]how about this, instead of searching old videos of Destiny and complaining how Bungie ripped you off why don't you enjoy the game we have[/quote], Yep, once more unto the depths Sigh, desticles, working for bungie.
-
작성자: netherslayer777 7/31/2015 2:19:23 AMThanks for this. I love seeing logical posts on these forums - it is a treat. Also, something someone pointed out in a thread I was reading is this: "MMOs always have shorter/shallower stories to prepare for future DLCs." Destiny has MMO elements, so I think this standard applies... Bungie hasn't done well so far with this standard unfortunately, but I believe they are improving.
-
6 답변
-
1 답변작성자: SigmoidTundra29 7/31/2015 2:06:02 AMA video of nyan cat has more dialogue than the characters in destiny. Nuff said Edit: wrong post my baad
-
1 답변
-
3 답변Seriously. People here do not understand how games are made. It is possible that a lot of content was cut from Destiny before launch. of course it's possible. But there's compelling evidence to support this, and no real motive. It's FAR, FAR more likely that what people think of as "cut content" is a mix of content abandoned during development and content that was developed with the explicit intention to be released later as expansions. People learn that some part of the expansions were included on teh original disc and assume that it's content that was cut out of the game to be sold to them later, but anyone who has any experience with game development and publishing can tell them that this is almost certainly not the case. People need to let this entitlement fueled conspiracy theory go.
-
9 답변
-
작성자: Rookyphoenix829 7/31/2015 2:04:37 AMIn videos before launch a dev was clearly under the impression that saturn would be in the game. We can't do anything about this bs because bungie and Activision Can do whatever they want which includes scamming as much as they want and we can't do anything because we agreed to some licence terms