Why don't you use that cool exotic helmet that gives you an extra shot for GG so it cancels out the ram
English
-
작성자: Amakaratu 7/18/2015 9:09:12 PMIt doesn't fix the inherant problem now does It? Honestly the helmet should have never been given to the warlock. It should have been a striker helmet to help them survive more at close range WHERE THEY ARE SUPPOSED TO BE THE STRONGEST.. not given to the class with the most utility and most powerful melee reach in the game.
-
Show me exactly where it says titans should be stronger than warlocks in CQB ,it doesn't. Also I don't understand your logic, you where complaining that a radiant skin ram wearing warlock with a flame shield ( a ridiculously rare scenario ) can survive a golden gun so you want to give the ram to a class that can already survive a golden gun while in there super (striker), could you imagine the rage in the forums when full 6 man crucible teams get wiped by a single slam even though they Saw him coming because he has ridicoulous amounts of health, never mind getting into a fight with an armour of light ram wearing titan
-
Who said anything about flame shield? I never did and you can quote me if I did. As for giving a striker class the extra durability for close quarters? Titans have ALWAYS been pitched as the CQB class of destiny but have always had the crappiest tools for it which makes no sense. They are also supposed to SPECIALIZE in armor but now have less then most warlocks wearing the ram who also have the highest recovery stat which isnt right as the warlocks already have more utility and mobility then titans. The helmet should never have been given to the warlock with the enhanced armor. Heal on melee? Sure but armor? No.
-
Where have they been pitched as a CQB class ? Because IMO warlocks are the CQB class we have the 2 best CQB perks in life steal and flame shield aswell as a super that gives a 1hko beatdown and increase our damage resistance
-
Honesty, I see defenders as the support class and I see striker as more of a campy class, (not a dig just that they'd be best with a scout rifle/sniper at the back of the map) they have shoulder charge for the few times they get in to CQB or decide to change spot and a super that'll shut down anyone who dares rush them and lightning grenades for the choke points there watching. Warlocks suit CQB way more with there cross map beatdowns flame shield life steal the ability to Rez right back in the heart of the action, hey radiance in general destroys in CQB voidwalker have a grenade you can throw at the ground and it'll track people so you can follow it oh and blink
-
I think your missing the point we have 2 classes one great for a long range play style one great for a CQB playstyle what's the problem ? Bungie haven't stated anywhere how they intended each classes play style to be. Just because you think one class is meant for this and another for something else doesn't make it true. It sounds like your favourite characters a titan and your annoyed that other classes exist and have exotics and playstyles to accompany them
-
Dude its not me that thinks this. It has always been the intended archetype for the titan. Fist of havoc is litetally a point blank hulk smash and you PUNCH your enemies while the other classes use magic and a knife. Like I said before, what rock have you been under to NOT know titans were intended to be CQB? You are making my common sense hurt.