Alright, so I've recently got Thorn and doing the bounty for it got me thinking about the whole story of the rose/thorn and last word. I been reading forms about all these theories and they're all great. That starwars thing with Dredgen Yor going to the darkside killing Shin and all that. But the problem is these are all just theories. We have no idea if these theories are on the right track or not. It'd be really cool learning more about these characters how they came to be and how the guns were discovered or made. Even better if bungie actually let you play as one of those characters. Right now the story is great and all but I think it can be improved with more interaction with the people like the Vangaurd or Crucible people. Why they are who they are and how the factions were established. The only story we can really get is from the grimore cards but we have to spend time piecing the parts together like a puzzle. In Destiny you start the game with a ghost reviving you and then he talks about the fallen chasing us. How the hell am I supposed to know what the fallen are? Then here come the hive like SURPRISE BITCH WE ARE BAD GUYS TOO. And then the vex like BOOM WA POW TIME AND SHIT. Then the cabal blah blah blah. I want to know how they were introduced to the guardians why were the hive invading fallen, what the deal with cabal and vex. Where did the awoken come from? Who made the exos? These are all things we dont know, ( or at least what I don't know due to the fact that I don't look for dead ghost and my grimore score is crap according to 10 yearolds) Bungie expects us to know what the golden age and dark age is and I'm here like wtf is the collapse. Anyway it'd be amazing if the exo stranger or some other mysterious character explained all this info that bungie threw at us. Anyway thats just my thoughts for now. Let me know what you guys think bungie should do and what they could possibly add in Destiny 2! Thanks for taking time out of your day and reading this. If your on ps3 add me same name, but let me know who you are in the friend request and that you looked at my post. Thanks and keep doing that good shit out there guardians!
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#feedback
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1 답변It'd be cool if they tried to explain the story in game like a normal video game instead of making people go to their website to learn fragments. Also, allowing players to play everything on the disc they paid for should be common sense but that would be cool too. Besides that, they should make the open world feel like an open world. Literally all we got were hostiles and patrol missions. People would enjoy things like non-hostile interactive NPCs, side quests from NPCs in the open world that may not have anything to do with the story at all. And then garunteed rewards. They did the rewards thing for the first few missions of Destiny and then after that, it was just XP. The RNG system is really bad. Things like exotic drops should work a lot more like the Crux of Crota, where drops require completion of a specific mission and require a specific criteria to be completed before it's allowed to drop. And even then, it's still a pretty rare drop. That type of thing needs to happen for all exotics. It should never be possible for a noob to get an exotic with ease. My friend who just started playing a week ago got his very first legendary engram and it was a Hawkmoon. He doesn't even use the darn thing. That just shouldn't happen. There should be specific criteria filled before you can get exotics, always. Xur shouldn't exist either. These things ruin the unique feeling of owning an exotic. The tiers essentially mean nothing if everyone can easily get an exotic with the slightest bit of luck. Exotics should be exotic and rare. People should be running around with purples and blues (which should be more useful than they are now). And then once every few matches, you might see one guy rocking an exotic. Everyone gets to be jealous and ask him/her how they got it. And he can proudly say he earned it through hard work. Same thing with Raid Gear. Raid gear should essentially feel exotic. Raids need to be way harder. Almost forcing everyone to be raid rank or higher. You shouldn't be able to have one team figure it out once and then everyone else can easily replicate that. It should always be a challenge. Unless you're a high enough rank to squash raid enemies, raid grinding shouldn't be an easy task. Make things harder to obtain and then you can introduce a trading system. Then there's things we should have like local custom matches, sparrow racing, etc. There are so many things they could do with this game. Take note from things like Borderlands or Warframe. Those games do the things Destiny tries to do and they are very good at it.
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1 답변Destiny 2: Expands all current locations by 300% Adds new locations on Earth and Mars. Adds playable areas on Mercury, Europa, and maybe even a playable area in The Reef. Please, Bungie. Give us just this.
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1 답변I would ended it how it is. TKK will already be a fail for creators due to price tag, not many people will buy destiny 2 when it comes out simply because they are money grabbing pricks. Not to mention communication between community and developers is almost 0. No issues has been addressed and when we say something they just keep doing their own way anyway. Reason why people are still playing is due to expansion pass most people had. And with the games coming out soon destiny will slowly see depreciation of its players.
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2 답변How about the secone game is actually in the past and in the golden age? Like FNAF 1-2. (Example) Maybe you get to play and experience things like how the exo's were made and the vex forged from the traveler. And then maybe you can play as Dredgen Yor and all that fun shit.
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1 답변Ooh, I just thought of something. What if when we unlocked grimoire cards, we could access them ingame and for each one, there would be a short mission or a cutscene that we could play. For example, the ones regarding the Last Word, we could have some cutscenes for them. And with the ones regarding battles, we would play as the character in the grimoire and they would have different abilities.
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What the game lacks is big war battles. Back in the Pirates of the Caribbean online, the game support such battles with almost hundred players at a time defending a town. Players had to split up and defend key points. Exploding enemies would wipe out entire groups. We would fight wave after wave until the boss showed up murdering anyone who got in his way. What pretty dramatic. I'd love to see that in this game. It definitely be a great way to meet new people. I believe Elder Scrolls Online has such a thing.
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2 답변I think for a future expansion, destiny2 etc...that an old and sworn enemy of the cabal has traced their whereabouts of their garrison on Mars and has sent a massive force to eradicate them. And this enemy is so hellbent on destruction of any race within the Galaxy that they encounter, they destroy. the awoken, cabal,fallen, and vex forming an alliance with the guardians while the hive and taken join forces with this new enemy. And as a result of this new enemies presence, the traveler even reawakens and grants its dying powers to give this alliance a fighting chance of victory, and to replicate a newer, inexperienced traveler. Also, Rasputin gets a grip and stops hiding like a bee-itch, puts on his big boy AI pants and does his freakin job. Also, an ancient, and forgotten technology is discovered that works like vex time gates, but cannot move things through time. Making strikes and ambushes on this enemy much more effective after reverse engineering efforts make it possible to use on a portable scale for units up to battalion size. Those are my thoughts on what could make a seat gripping, addicting story line.
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4 답변i think you should be able to reply all the battles of the legends like the battle of the six fronts, the traveler should also be secretly evil, and the darkness is good