Shoulder charge is a talent. Throwing knife is a base ability.
It makes sense that shoulder charge is stronger.
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so something that has no cooldown should be stronger? you can shoulder charge every 3-4 seconds and it auto aims to the point where you will jump in the air at someone trying to jump over you. Even with 100% strength, a throwing knife still takes over 20 seconds to use again. so i too fail to see you logic as well as to why shoulder charge should be stronger.
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The logic is simply that TK if a baseline ability. A gunslinger isn't giving anything up to have it. Shoulder charge is a perk. You give up other perks to have it. In that sense, it makes sense for it to be stronger. For the same reason an exotic armor piece is stronger than a legendary - you give up the ability to wear other exotics when you choose it. Furthermore, each class has their advantages. It's silly to compare two specific abilities to each other in a vacuum. Is anyone honestly suggesting that hunters are underpowered in PVP? Then why buff them?
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"My" melee? I main Hunter. Each class has their advantages. You can't cherry pick abilities and say "that's not fair that Titans have X!" There are lots of things that hunters can do that Titans can't. It's just the basic premise of the game - asymmetric balance. Strengths and weaknesses. Titans are a CQC melee oriented class. Hunters are ranged and sneaky. It makes perfect sense for Titans to have a strong melee ability that hunters lack.
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작성자: Vilhelmus II 7/2/2015 8:47:42 PMDoes a gunslinger have blink, or invisibility? No, they don't. They also don't have the ability to just panic and smash their enemy when they walk around a corner. Another interesting fact: If a Titan dies before he hits the ground with his Fist of Panic, he gets to keep it when he respawns. If a Hunter dies during the animation, he loses his super completely. So Titans( striker ) have two special melees, one of which doesn't require a cooldown, and is a one hit kill, and when they die mid-super, they get to keep their super. Whereas Hunters (Gunslinger, since you seem to be confused about which one we're talking about) has one special melee, which requires you to aim, has a cooldown, and isn't even a one hit kill to the head, and they lose their super if they die in the animation. Tell me how that's balanced?
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you were using the one gun that helps reset its cool down. While that video was impressive. your throwing knife spree would have been over once you missed. Also, that is a great video to show that ARs are still just fine in the hands of a skilled user. Looked like you were having no problems dropping people with one of the lower damage ARs there is. Nicely done.
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Oh my apologies, I did NOT mean to imply that that was me in the video! Another player posted it today and I thought it was an amazing example of the power of the knife. And while Monte Carlo does help, since there is a talent that lets precision kills immediately reset the cool down on TK, Monte Carlo isn't necessary to get streaks like that.
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작성자: CulinaryWord1 7/2/2015 8:54:57 PMWell for starters a throwing knife has a dot affect. Also if you cant shoot once and throw the knife then you should find a different game. Also is it so hard to use your super in cover? You can one shot other supers and shoot through a titans bubble also. But but.. I cant kill a titan that is using unstoppable. Well then they would be using shoulder charge unless wearing an[b] exotic[/b]. But whatever you think what you want And I will as well.
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작성자: Vilhelmus II 7/2/2015 9:21:40 PMMost of what you just said was subjective, and completely based upon certain scenarios. You act as though there is only one possible situation for each of these, and your data is convoluted. You cannot shoot through a Titan bubble with Golden Gun, you must sacrifice two shots to break it. You must also use two shots if you want to: A. Kill a Titan using Fist of Havoc. B. Kill a Warlock using Nova Bomb. Most situations don't allow you to kill them in time, as they don't need to aim, and you do, and you need to hit them twice before they get you with their supers. Even if you do kill them, they just respawn with their supers again. Think about it.
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Point is that despite popular misconception, Hunter's aren't over powered. My points still stand however, shoulder charge is a one hit kill, so why aren't throwing knife headshots? Shoulder charge doesn't have a cooldown, if it did, I wouldn't have a problem.