[quote]Hey all.
I really like the Skolas fight the way it is now, with no burns. It is fun and challenging, last weeks modifiers were perfect. But i must say the Lightswitch modifier is just too much.
So, who is with me?
We all agree the rewards for POE 35 are lacking and this modifier just makes the fight ridiculous.[/quote]
That is EXACTLY what happened to our team. We were so pissed because we played perfectly. My brother had 7 gally rockets and was gonna light him up. Skolas shot his scotch cannon at same time and guardian went down. I had just passd off the taint so I could not take it again. Then the last set of mines show up. Got killed on the second mine. One guardian left with not en if time and distance to great to revive teammate and dismantle mine at same time. This was after trying wave 5....a few times and we almost had em. Light switch is a bitch.
Lightswitch needs to be nerfed, the problem isn't that a captain can one hit you at regular health, it's that it can one hit you off a Rez shield. Here is a little personal anecdote as to why this pisses me off so much. One member of my fire team dies from a dreg, uses his self Rez and dies from the same Dreg. I have the taint and I run over to the right side to revive another fire team member who was downed by skolas, I barely get the revive before I am killed by a vandal, the same vandal proceeded to kill the member who I had just revived. Lightswitch shouldn't give every single enemy in that room an insta-kill melee, it's bullshit and needs to be fixed.
Dude the mod is so easy it took me 2 tries on my lock and I've done it before that it really isn't hard people just think it is if you're having trouble you were in one too many melee fights you couldn't win