PvE:
1. Warlock Sunsinger
1. Titan Defender
3. Warlock Voidwalker
4. Hunter Bladedancer
5. Titan Striker
6. Hunter Gunslinger
PvP:
1. Warlock Sunsinger
2. Hunter Bladedancer
2. Hunter Gunslinger
4. Warlock Voidwalker
5. Titan Striker
6. Titan Defender
I made this rankings based on my time playing destiny. I am almost 100% sure that this rankings are accurate. I have plenty of time played with each subclass and have explored their pros and cons to the max. This is a completely unbiassed opinion that i put much thought into it. If you disagree with the order the subclasses are ranked in, i am certain that you have not played enough with each subclass to voice your opinion. Please take into consideration the full capability of each subclass before disagreeing.
Most people are disagreeing with Sunsinger being top in pvp. This is because it takes someone who knows how to use this subclass in order to do well. The way i see it is, an average Hunter will outperform an average Sunsinger. But a good Sunsinger will outperform a good Hunter. Sunsinger is the most underrated subclass in pvp. First i will give you the correct set up for a proper Sunsinger. Firebolt grenade, focussed burst, radiant skin, flame shield, viking funeral, touch of flame, high armor and recovery with a high discipline\strength built. Run this set up with voidfang vestments, which will grant you a grenade upon respawning. Now you cant simply change your set up to this and expect to do well right away, it takes time. The firebolt grenade will remove up to 90% of a players health, this means you can hit him with one bullet from a handcannon, scout rifle, high impact auto rifles, snipers, almost anything and he will die. Not only does it do a lot of damage, but the burn of the grenade will keep the target weak and show his position on the map for 10 seconds. The flame shield not only burns a target, it grants you an overshield upon simply hitting a target(imo the most op ability in pvp). With high strength, flame shield should be up for all close quarters encounters, which should be won(unless the other player is more skilled). So far i have shown you how a Sunsinger can be ridiculously powerful from afar and a close distance. As for radiance, i think it is the most well rounded super for pvp. Most people think bladedancers have the best super because of their kill potential. Radiance have the same kill potential as any other super in the game, it also makes easy orbs. For radiance to be useful the user must be highly skilled, as for bladedancers or gunslingers the user could be average at best. This is the main reason as to why people think Sunsingers are inferior.
A Sunsinger can completely take over a part of the map and he does not have to be within that area to do so. As i stated before one firebolt grenade will remove 90% of a players health, being able to throw 10 of these makes it self explanatory. If the user feels the need to engage an area personally, he'll simply one melee an opponent(granting him an overshield, which is not op at all sarcasm). I could literally write a book about Sunsingers superiority, but i think this is enough for now.
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13 답변All these people saying sun singer is best in PvE because of self res... I say u shouldn't be dying in the first place
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4 답변Striker Titan at the bottom for PvP? You're joking, right? As long as you have your super you can run through a crowd of people and fist of panic, killing 3-4 people. Simple as that.
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4 답변PvP: Gunslinger Void walker Blade dancer Defender Striker Sunsinger PvE: Defender Blade dancer Sun singer Void walker Gunslinger Striker
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1 답변
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19 답변PVP: Bladedancer Gunslinger Striker Voidwalker Defender Sunsinger PVE: Sunsinger Defender Bladedancer striker Voidwalker Gunslinger I think this is more accurate. Who agrees?
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Yes, sunsinger a throw grenades, issue is all other supers besides bubbles can kill a sunsinger. If you step into a bubble with the guy wearing helm of saint, he might kill you, two blast from a shotgun, now if you are doing radiant skin then might have less of a chance.
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작성자: dnice120 5/13/2015 1:20:17 PMI do not own a hunter, I have made and dismantled a hunter because I do not like that subclass. But! For pvp hunters rule. They were created for pvp. They're abilities are obviously targeted for pvp. Blade dancing is lethal even in inexperienced hands. Gunslinger is literally a one hit kill anything in pvp. I'm particular to titans which is why I have 2, and a warlock. But they're abilities are limited in you have to aim them. Do not get me wrong hunters u aim also but say a titan foh or a nova bomb come s for your team it can wipe them all out. BUT if a speck of dust touches the nova bomb it initiates the super without killing anyone sometimes. Titan smash can obliterate a whole team but it can overshoot and hit nothing. Golden gun: aim =kill, bladedancer: smash right trigger =kills.
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2 답변PvP: Golden Gun Bladedancer Striker Voidwalker Sunsinger Defender PvE: Defender Sunsinger Bladedancer Striker Voidwalker Goldengun (the 3 last are really close to eachother though)
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2 답변작성자: Flower Peddal x 5/13/2015 10:57:06 AMPve: For generating orbs i would say: Sunsinger Defender Striker Gunslinger Nova Blade dancer. But my personal favourite supers mine would be: Defender Blade dancer Sunsinger Striker Gunslinger Nova I dont play pvp. Cant stand it so it wouldnt be fair to judge pvp supers.
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[quote]PvE: 1. Warlock Sunsinger 1. Titan Defender 3. Warlock Voidwalker 4. Hunter Bladedancer 5. Titan Striker 6. Hunter Gunslinger PvP: 1. Warlock Sunsinger 2. Hunter Bladedancer 2. Hunter Gunslinger 4. Warlock Voidwalker 5. Titan Striker 6. Titan Defender I made this rankings based on my time playing destiny. I am almost 100% sure that this rankings are accurate. I have plenty of time played with each subclass and have explored their pros and cons to the max. This is a completely unbiassed opinion that i put much thought into it. If you disagree with the order the subclasses are ranked in, i am certain that you have not played enough with each subclass to voice your opinion. Please take into consideration the full capability of each subclass before disagreeing. Most people are disagreeing with Sunsinger being top in pvp. This is because it takes someone who knows how to use this subclass in order to do well. The way i see it is, an average Hunter will outperform an average Sunsinger. But a good Sunsinger will outperform a good Hunter. Sunsinger is the most underrated subclass in pvp. First i will give you the correct set up for a proper Sunsinger. Firebolt grenade, focussed burst, radiant skin, flame shield, viking funeral, touch of flame, high armor and recovery with a high discipline\strength built. Run this set up with voidfang vestments, which will grant you a grenade upon respawning. Now you cant simply change your set up to this and expect to do well right away, it takes time. The firebolt grenade will remove up to 90% of a players health, this means you can hit him with one bullet from a handcannon, scout rifle, high impact auto rifles, snipers, almost anything and he will die. Not only does it do a lot of damage, but the burn of the grenade will keep the target weak and show his position on the map for 10 seconds. The flame shield not only burns a target, it grants you an overshield upon simply hitting a target(imo the most op ability in pvp). With high strength, flame shield should be up for all close quarters encounters, which should be won(unless the other player is more skilled). So far i have shown you how a Sunsinger can be ridiculously powerful from afar and a close distance. As for radiance, i think it is the most well rounded super for pvp. Most people think bladedancers have the best super because of their kill potential. Radiance have the same kill potential as any other super in the game, it also makes easy orbs. For radiance to be useful the user must be highly skilled, as for bladedancers or gunslingers the user could be average at best. This is the main reason as to why people think Sunsingers are inferior. A Sunsinger can completely take over a part of the map and he does not have to be within that area to do so. As i stated before one firebolt grenade will remove 90% of a players health, being able to throw 10 of these makes it self explanatory. If the user feels the need to engage an area personally, he'll simply one melee an opponent(granting him an overshield, which is not op at all sarcasm). I could literally write a book about Sunsingers superiority, but i think this is enough for now.[/quote] "If you disagree with me, you don't know what you are talking about and you are an idiot." Probably voted for Obama too.
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1 답변Switch Gunslinger and bladedancer for pve but otherwise sounds about right. Idk bout sunsinger in pvp but it's pretty good.