Watching the stream now and this looks like straight wave mode with trash mobs swarming everywhere. There are also capture points for certain bonuses.
Warlocks are great for crowd control and Titan defenders are amazing for keeping the group alive and capturing the points.
Golden gun barely dents a major. It's useless for trash mobs because your primary makes short work of them. Attempting blade dancer would be very risky.
So, as many predicted, it looks like hunters will be the least sought after class for PoE.
I'm not making this thread to bash hunters. [b]Bungie needs to buff Hunter supers in PVE only so that they will be viable in this new game mode.[/b]
Edit: I respect hunters defending their class. I have a 32 of each class and I love Hunter. After playing all I'm certain that Hunter supers need a PVE boost:
- make BDs completely invincible in PVE
- Triple GG damage
Edit: To every body saying invis is their trump card, remember that when they go invis the enemies attacking them will now attack the other 2, likely overwhelming them. Hunters invis can save wipes in some cases but it will also cause wipes, when they leave their mates high and dry.
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#Destiny
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Eh turning invisible will be good for diffusing those mines, especially with the BD super and Vanish perk, will definitely remain invisible long enough to sort at least one. Stalker could be useful for reviving team mates I guess? Can't think of any perks of being a gunslinger honestly, maybe hunters did get the raw end of the deal
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I thought this was pretty well understood already. Hunters are pretty useless for PvE in general. If it wasn't for their invisibility they'd be completely useless. Titans are THE PvE class. Hunters are THE PvP class. Warlocks are somewhere in the middle. They're pretty good for both PvE and PvP.
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4 답변작성자: RedWhiteNBoom76 5/7/2015 2:13:39 PMHunters arent about the supers, its everything else they do, quick movements gun buffs, etc. And most importantly hunters stay alive, whatever it takes, and do not need to rely on a super to save them Edit: if we do need a buff its bigger, better, more frabjous cloaks
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5 답변작성자: Shadow Artiste 5/7/2015 12:38:05 PM[quote]Watching the stream now and this looks like straight wave mode with trash mobs swarming everywhere ... Attempting blade dancer would be very risky[/quote] Ironically you just described the situation in which the blade dancer's super is the most effective and lethal super. Im just going to leave this here: [url=http://www.youtube.com/watch?v=y8etkwUlysU&sns=em]it's amazing how people don't understand how to properly blade dance[/url]
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1 답변I never played a hunter and never will but damn, I like that ability where y'all can go invis, sneak around, and revive somebody. What's that called?
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I think invisibility will be really useful for mine capture things. A hunter with the correct layout + don't touch me gauntlets + patience and time could deal with all the mines while the rest of the team concentrate on ads? IMO ofc.
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Titans: - Bubble for buffs Warlocks: - Clutch revives to safe the game Hunters: - Invisible revives and - Super to kill enemies Only Titans and Hunters have supers that basically prevent the team from getting to the stage where there's one guy remaining that relies on a Warlocks self-res. My issue with Warlocks is that if they're running SS, unless they have very high intellect they'll save their super for the what-if situation whereas the others will be using theirs to kill shit.
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From what I saw in that video the hunter had the biggest chance to be the hero if he had any idea how to play. If he used invis and used it much more often he could have been a ressing, disarming beast. Hunters look like they are going to be extremely useful. Not to mention mask of third man + encore = cleared room
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Yeah I think they'll be very useful as long as they play tactically. if the hunter playing is attempting to be a powerhouse they'll be screwed. but if they use their invisibility to the advantage, then they will be of great use for dismantling mines & revives.