Patch notes
https://www.bungie.net/en/News/News?aid=12773
[quote][b]Update 1.1.2 : The one with Vault space and Raid fixes.[/b]
With this update, we’re responding to player feedback and addressing larger issues that compromised the quality of the Destiny experience.
[b]
Spotlight Improvements & Additions[/b]
Vault Capacity increased to 24 Armor Slots, 36 Weapon Slots, and 24 General Slots
Disabled gear comparison in Vault on Xbox 360 & PS3 platforms to account for additional slot memory
Colorblind support (deuteranopia, protanopia, tritanopia) added for highly color-driven gameplay elements
Motion tracker
Loot drops
Shield energy
Item categories
Audio Controls are now available in the Settings menu
Volume control
Music toggling
Item Lock now allows players to prevent gear and weapon items from being accidentally dismantled
The purple ball has been reborn in the tower as an interactive sphere with a parallaxed energy core that grows with object velocity and tints based off time of day
[b]Weapons[/b]
[i]General[/i]
Fixed a bug that caused a player to lose ammo when switching weapons while dead
Fixed a bug where ammo consumables did not reliably replenish ammo
Pocket Infinity behavior is less likely to fail during edge case conditions
4th Horseman weapon stats restored to original intended values
[i]Perks[/i]
Updated Thorn's first-person player feedback poison effect
White Nail perk no longer triggers on immune targets
Defensive Reflex (Don’t Touch Me) perk no longer triggers on throwing knives
Performance Bonus ammo on Fusion Rifles reduced to match Shotguns and Sniper Rifles
Fixed an issue introduced in 1.1.1 that allowed Ice Breaker to persist ammo after respawn
[b]World[/b]
Players can now choose to wear their helmets in social spaces
Quest loot pyramid baubles are now easier to spot
Added Quest indicator badges to the Tower when a Quest is either completed and ready to turn in
Increased Crota's Bane Reputation rewards on Eris Morn's bounties
Fixed a bug where Major Thralls had two jaws and two left hands
Fixed a bug where player’s equipped items did not receive experience from completing missions
Fixed a bug where the Black Garden Level 30 Featured Story was incorrectly listed at Level 28
Fixed a bug where Heavy Ammo consumables were not available for purchase from Xûr
[b]Strikes[/b]
[u]Cereberus Vae III[/u]
Valus Ta'Aruc's strength has been reduced by 33%
Reduced the number of Major combatants in the Valus Ta'Aurc fight
[u]Dust Palace[/u]
Dust Palace: Reduced the number of Major combatants in the Psion Flayer fight
Dust Palace: Lowered the strength on the Psion Flayers' shields
[b]
Raids[/b]
[u]Vault of Glass[/u]
Vault of Glass will no longer display a highlighted activity notification despite players best efforts to remove it
Fixed a bug where splash damage could penetrate the Aegis bubble
Shield Relic melee attacks now land Minotaurs more consistently
Improved issues associated with walking through the teleport
[u]Crota's End[/u]
Crota will now wait until fully standing before a sword attack
Fixed a bug where the sword immediately despawned after killing a swordbearer
Swords will now last a full 30 seconds after being picked up
[b]PvP[/b]
[u]General[/u]
Greatly reduced the weighting of Blind Watch and Firebase Delphi in Control, Iron Banner, and Inferno Control playlists
Fixed a bug where a player that was killed by an enemy could commit suicide and be revived for points
Fixed a bug that prevented players from receiving points for neutralizing a control zone
Fixed a bug where capture points were not properly disabled after the game ends
Added incremental revive timers to Skirmish and Salvage
Each time a teammate revives you, it takes longer before you can be revived again (currently +5s each revive)
Stopping Power now requires Shotgun kills instead of sprees
Target Practice now requires Hand-Cannon kills instead of sprees
Electrocutioner now requires Fusion Rifle kills instead of sprees
[u]Maps[/u]
Anomaly: Added invisible physics over the pool table to keep people from hiding
Shores of Time: Added kill volume to the open edge of "A" cave in to keep players from hiding
The Burning Shrine: Moved the spawn point to fix camera view
[u]Ammunition[/u]
Crates are now visible for all players long before they are available to pick up, with a countdown timer added to show when they will arrive
Guardians no longer drop Special ammo on death
Lowered the amount of Special ammo picked up from crates (from 50% to 25%)
Special Ammo crate respawn time raised (from 45 seconds to 120 seconds)
Increased drop radius when a friendly picks up a Special crate (from 20 meters to 100 meters)
Slightly increased interaction time on Special Ammo crate (from 0.1 seconds to 0.8 seconds)
Reduced the number of Special crates on the maps and relocated them (from 6-8 crates to 3-5 crates)
Special and Heavy ammo bricks now despawn when a player dies or on a timer (20 seconds for Special, 30 seconds for Heavy)
Heavy ammo now lets everyone know which player or Faction picked up ammo
Increased warning time on Heavy ammo (from 10 seconds to 15 seconds)
[b]UI[/b]
New visual treatment to Quest nodes and nodes that involve Quest activities or steps
Players can now click the left stick to hide the UI when inspecting items, for screenshotting/sharing purposes
Fixed a bug where precision kills did not appear correctly in the PGCR
UI flyouts are now easier to navigate (i.e. “Amazon Flyout Menu”)
[b]Audio[/b]
Fixed an issue where Stealth Vandal audio was being suppressed by gunfire or other loud sounds
Titan Ward of Dawn now has audio indicators at low energy so players can more easily read when it will time out
Players walking into enemy Wards of Dawn now hear a sound when blindness is applied
[b]Companion[/b]
Fixed issue where Combined Arms Grimoire card was pointing to the wrong unlock conditions
Fixed issue where Grimoire cards were awarding the incorrect number of Grimoire points
[b]Technical[/b]
Fixed a rare soft-lock when a player's internet connection drops
Clarified error that displays when user has insufficient hard drive space
Better handling of rest mode/resume on PS4[/quote]
English
#Destiny
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Im sorry, but patch 1.1.2 messed up destiny. I'm probably never going to play again!! Today in PvP I used fist of havoc and bounced off an enemy's head and flew to the other side of the map, thorn no longer registers that people are poisoned all the time, if thorn shots register at all. Then I'm doind Crota NM I swing the sword at crota and teleport staight through him, oh and thats after not being able to pick up the sword 4 times out of 5. The ball glows, theres a juke box, and yet PvP is TRASH!!! I'm not a noob I've soloed Crota NM and soloed the templar on hard, so i know the game, well i did know the game I'vee loved until it was changed completely. I bought the game because i liked the way it was. There were no problems with it, now bungie listened to all the crappy players who couldn't figure it out, and its garbage. I bought the game cause i liked it, but its not the same game. We grind to get good with thorn, or vex, or shadow price, fusion rifles, hand cannons, then they just get nerfed. I did VOG for months to get vex, because it was the strongest gun in the game, then it was nerfed, so i practice with thorn, then it was nerfed, I get good at Crota, they change it, QUIT CHANGING THE GAME WE BOUGHT! Now it's a game i'll sell. Maybe play COD, or go buy the new Halo since bungie dont make it anymore, It's like i had a Lexus and bungie said they'd make it fantastic for me, I have no choice, so i let them "FIX" it, and i get back 1971 volkswagom. I would like to know what the "FIXED" standard is, there is no fix theres just changes to an already love game. How do you get even better out of the best? keep changing stuff and you'll lose everybody ):
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3 답변I'm on PS4 it's not -blam!-ing moving from 4.466 GB/6.056 GB It's just not moving, says 99+ hours left!!! I'm starting to -blam!-ing panic, it cannot download... I want my HoIL from Xur NOW!!! Someone help my ass
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3 답변[quote]Heavy ammo now lets everyone know which player or Faction picked up ammo[/quote] Umm... why exactly?
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7 답변1GB is for this undocumented fix: [i]"Gutters and downspouts added to the tower to collect tears of Guardians crying about no new Raid"[/i]
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6 답변
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3 답변If you're on ps4 dont go into rest mode, switch console off totally and restart it. Seemed to speed mine up. Gone from 1gb to 4 in 25 mins.
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3 답변Why they did it today ???? All Players wait for Raid and Nightfall reset and they start a 6GB Update ?!?!?! Why not wait that one more Day... updating now 3h and still 10% missing :((((((
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2 답변작성자: timbertron 4/14/2015 10:49:43 PMSo they didn't fix the issue of rewards not dropping at the end of crucible matches or strange coins not dropping after doing the weekly heroic. But the ball changes color?! FFS!
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4 답변30 second sword timer from when you pick it up nice going to be alot of one sword kills
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3 답변"Fixed a bug where ammo consumables did not reliably replenish ammo" Can I pop Heavy Synths whilst dead now? Or not?
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2 답변[quote]Fixed a bug where Major Thralls had two jaws and two left hands [/quote] These things were scary
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1 답변Yet another monster patch for a game with no offline mode. I have 2 lvl31 chars and one 20 and frankly I am just about played out of this one. I wonder if I will make it to HoW. The repetition is shining brighter than ever. At least now I 'should' be able to turn off that godblamming soundtrack. So blamming sick of it. If I can't turn it off as promised then that will certainly expedite my being played out. 6 hour download ... Havent we heard of cloud services to combat intermittent client demand? Oh but wait, they already have our money so who cares gamepunk just enjoy nothing for your gaming until we see fit to give it to you. Just sit down and shut up. Yeah, I know.
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16 답변[i]Fixed a bug where Major Thralls had two jaws and two left hands[/i] [i]The purple ball has been reborn in the tower as an interactive sphere with a parallaxed energy core that grows with object velocity and tints based off time of day[/i] Finally... Was about ready to quit this game if this wasn't fixed..
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7 답변Anyone knows how long this download takes? I'm on Xbox 360, so it's the 1.92GB update. I have pretty fast internet, but it's already taking 35 minutes.... Thanks for the help!
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13 답변So we're gonna get to see who has been opening the heavy ammo without the rest of the team! Oh my, the A-holes can finally get called out!
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3 답변작성자: Ur_Tadgers_Wee 4/14/2015 8:10:52 PMOn reset day when people are getting in from work and can't play because it's downloading. You guys are morons
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1 답변What would be great is if after reaching rank 4 for Eris, her rep could be converted to DO, NM, FWC etc. That would be awesome.
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13 답변
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7 답변작성자: Phantom 4/14/2015 6:22:12 PM
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14 답변
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1 답변Man that was a crap load of bug fixes. I dam near fell out my chair when I read the list of updates