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데스티니 가디언즈

데스티니 가디언즈에 관한 모든 것을 토론해봅시다.
작성자: m00ninite 4/5/2015 4:24:25 AM
5

Appreciate what we have here..

Look, if you don't enjoy Destiny, then just stop playing it, okay? ..but after receiving Killzone 4 in the mail from GameFly today, I now appreciate what we have. Let me start by saying I was always a fan of the Killzone series, and even the 4th installment captured me in the opening scenes with beautiful graphics and seemingly exciting story.. and then it gave me control of the game. Talk about a clunky, confusing, and unenjoyable FPS. I made it 1 single bronze trophy into the game before removing the disc from my PS4. Now I knew going into a Killzone game that it wasn't going to feel quite as 'snappy' as something like Destiny, but I was not prepared for how it really felt after so much time behind the sticks playing Destiny almost exclusively. Killzone felt like I was trying to steer a tortoise of a soldier, getting shot at endlessly through thick layers of fog where you could not see your enemies, all while being asked to activate far too many different d-pad/touchpad options for boosts in battle (although I will give devs credit for a game that actually makes PROPER use of the touchpad) that without you were severely crippled. This is all without mentioning the extremely difficult to navigate story that gave almost no sense of linearity, and still less than an hour in had me wandering lost into areas where I clearly should not have been. It was truly a sad evening with Killzone 4 for me, as a fan of the previous titles. So back to Destiny I go, where I do enjoy almost everything about the game despite its shortcomings in lack of PvE content, and laundry list of improvements that we would all love to see. Simply put though, we do have ourselves a pretty clean FPS in Destiny, in many, many ways.

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  • The Killzone Shadowfall campaign was indeed a major letdown. I hope that we see future installments, but, for the love of God, please let them have the good sense not to release on THE SAME DAY as a new CoD game AND a new Battlefield (disregarding the launch day buyers who bought PS3 versions of those games rather than wait a few weeks). The Multiplayer is actually pretty awesome, but it didn't stand much of a chance given the fact that a majority of the potential player base was about to get wrapped up in a competing game. In a perfect world Infamous: Second Son (hugely underrated IMO) would have been the launch title and Killzone would have dropped the following Spring.

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

    1 답변
    • "we wanted to make a world where people wanted to explore and not get bored" and yet there are doors we have to buy a patch for [spoiler]I'll just be on my way[/spoiler]

      게시물 작성 언어:

       

      다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

      1 답변
      • Bump

        게시물 작성 언어:

         

        다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

      • Well said. Good to see some positive comments on this forum.

        게시물 작성 언어:

         

        다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

        1 답변
        • Just take a walk around the destiny universe, it is really beautiful if you take your time and enjoy what is around you. Many of us just rush trough everything without seeing the beauty of it!

          게시물 작성 언어:

           

          다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

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