I don't know what bungie was trying to accomplish in the new update, but obviously this so called "plan" they had completely backfired. Now I'm guessing that bungie wanted to stop players from using only ARs in pvp but this was just pure preference from players. People like guns that continue to fire when the trigger is held down. I can't see why bungie felt so strongly about auto rifles when they should be nerfing fusion rifles and shotguns! Now I personally use hand cannons when in pvp (not last word or thorn spammer) because I like how they feel and act. Now I am aware that pulse rifles needed a buff and everything but why don't you just buff the pulse rifles and leave well enough alone? Clearly all bungie did was change pvp from the AR rampant game mode, to the red death rampant game mode. Seriously bungie, can't you leave well enough alone?
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2 답변I'm definitely annoyed that my Suros doesn't just destroy everything anymore Haha The range was totally destroyed in it. Not getting anywhere near as many kills as before. But it is nice to see a wider range of weapons being used.
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1 답변Pvp has always sucked, of you don't use a hand cannon then there is no point, it's so stupid that guns aren't balanced at all.
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1 답변작성자: GreeneOni 3/3/2015 1:02:30 AMtook some adapting to but i like the changes. chuckle at ppl using atheons epilogue now
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작성자: sergeantawesome 3/3/2015 1:21:14 AMPvP was never good to begin with. Extremely limited gameplay with tons of issues. The potential is there, but it feels like playing Dust Palace on repeat and only the first half of it, and throw in Crotas glitches.
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6 답변The patch is great. Not being able to pick up heavy is the greatest thing they ever did, stop whining
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PvP is the best it has ever been i like the weapon changes and though I don't use them it's nice to see pulse rifles being used. The removal of heavy ammo being dropped on death is great. The nerf of shotguns and fusion rifles has made them much more situational which was there intention.
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6 답변PVP is the best it's been since launch. Auto Rifles were not 'pure preference'. They dominated other weapon classes because of how ridiculously OP they were. With the right AR, you effectively had a a rapid firing scout rifle that could take someone out from half the map away. The nerf fixed this.
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1 답변Smoking dope bruh. Crucible is the best it's ever been by far. You can't use the week 1 sample size as a real indication. Auto rifles take 2-3 more bullets to kill depending on range and head or body. Every weapon type is competitive now except low impact ARs.
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7 답변Honestly the biggest issue I have with the update is the lowered shot accuracy for the handcannon.
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Before the patch, I would get killed by a shotgun, occasionally. Probably at least once a round, with some rounds having no shotguns and some having almost all shotguns. Now it's basically all I'm getting killed with. More than pulse rifles.
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2 답변Not agreeing at all. Long time Vanquisher user here, and i'm thrilled about the change. ARs fall between shotguns and hand cannons. That's where they always should have been, not killing snipers on C when you're on B on Shores of Time, which, yes, used to happen all the time. It comes at the right time, too. The IB bounty fix means people aren't required to maintain ARs and an AR reloading piece of armor in order to get that bounty done. Overall AR use may go down, but i'm not worried. There should never be a one weapon solution to all problems.
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3 답변I haven't really noticed the auto rifle buff and pulse rifles are fun now soooo why complain again
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2 답변I agree in a sense. I agree on the part in just buffing pulse rifles and leaving the rest alone but I do think that the spawn ammo for shotguns and fusions was a good idea. Hand cannons range nerf was also needed but I think that for thorn and hawkmoon the ranges just need to be lowered on the guns themselves, just my opinions