I always go for this point. There's almost never anyone there, it's just ignored, so it's easy points. You can defend it easily because it's only occasionally that some poor fool wanders over to it and you've got all the angles on them. It's like the best point in the game really, you can win games on your own if you hold this point because it's so easily defended. Then you get B and all is right with the world. Force everyone into that little corner pocket known as C. Slaughter them. Send them home crying.
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2 답변Only time I see A being captured as acceptable is when the enemy team has all pointa captured (or about to) and you need to break the kill bonuses. Other than that its a waste of time. Nothing is more infuriating in blind watch when the spawns are flipped because someone decided having c/b and A is a good idea. It's never a good idea. If you spawn there on level start run to B, screw A. Ive made a point of melee people off A in ib if I see theyre gonna spawn switch. You can be winning by a decent margin and then lose horribly on that spawn switch. After the match ill proceed to message the "offender" and politely let them know a is a wasted zone. Just incase they rarely play pvp and are just in it for the ib rewards.
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1 답변My point is completely unfolding with every word I type, but why do you people comment on this post? If he's not trolling then he's mentally retarded. Leave him be
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3 답변Ah! So your the idiot that keeps capping A and allowing the enemies to random spawn locations. Thanks alot buddy. The rest of your team really appreciates how you keep screwing them over.
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3 답변This is a terrible strategy and I can only hope its one of this forum's legendary terrible attempts at satire. C is closer to B. B looks directly at the single door leading to A, while three doors to C are hidden around corners. C also directly links to the covered hallway on the second floor that connects to all three zones and the roof. Zone A cannot be a place where players "rarely" go, and yet still enable you to get a significant number of kills. Most combat happens around B, and the team that holds C has a much easier time holding B so they are scoring more points per kill. Don't blame your team mates for dying while you camp the idiot's zone. They are playing from an inferior position because you force them to spawn in the idiot's zone while also leaving them to fight 5v6 around B.
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