I've just seen a post by DeeJ asking for PvP (Crucible) feedback! Wanting to know why they play and how it can be improved upon! I wonder if this courtesy extends to the PvE player's as well as most post that I see on here is about the PvE aspect of the game , along with some great PvP suggestions as well! But does Bungie really want or care to hear what PvE player's want as far as improvements in the area of the that (let's be honest) needs serious attention?! Bump if you are a PvE player and would like to be heard by DeeJ just like PvP player's are being allowed to be heard by him.
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#feedback
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6 通の返信
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5 通の返信The lack of interaction in the environment is truly sad, never in my dreams did I expect so little attention to these details to be ignored. Also not only doesn't wild life exist in destiny, but seems that you can't even explore about 85% of the buildings. Destiny is more like mini maps, little sand boxes - I so expected more roam space. I just picked up copy of Dying Light and have only been playing since this past Friday and I am hooked already, Dying Light has tons and tons of roam space, serious interaction with your environment, no invisible ceilings, no walls of death. Dying Light has restored my hope in new gen games, I am having a blast playing this game and I haven't even started on the co op end of the game, it will definitely be awesome just by the game play so far. I think Bungie needs to take a look at what the developers of Dying Light have done here, not saying Dying Light is perfect - but it is a total blast!!! If Bungie decides to make Destiny more interactive like Dying Light, I would consider playing again - but until then I am going to get a kick out of playing Dying Light.
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Exactly the same thing I was about to post, once again the same damn thing, the PVP aspect of the game seems to be their only real interest. We keep getting platitudes over raid glitches, or half baked cheese fixes which make the game worse, no mention of feedback for us. I have said it before and I will say this again, this isn't a game for us it's a Bungie staff game they used us to finance
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5 通の返信DeeJ made that post in response to the thread whining about the titan bubble strategy which provides orbs for team mates enough to constantly charge their super. Its an old and completely valid strategy that is going to be nerfed because some children wanted to brag
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Tbh. I have stopped hoping for it. I will play until H.O.W. and if things don't improve find something else to do. It seems that since the game was released pve has been pretty much ignored which makes me see this game developing into C.O.D. In space. It's a shame because I stupidly thought that Destiny would be strongly multiplayer pve and that the "constantly evolving" game would give us extra or varied pve to get our teeth into. It seems obvious now that the pve is just going to be a tacked on extra that you need to grind but won't be updated or supported as much as pvp.
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3 通の返信I'm so tired of this shit Bungie. I've concluded quite some time ago that Bungie's decisions are primarily focused on the PVP aspect of the game. The only time you see any action taken towards PVE is when someone comes up with an awesome way to cheese a strike or raid, and they have the immediate sense of urgency to come and save their holy way - the way they want you to play their game. Other than that, they couldn't give two shits about PVE. Again, for the past 4 months we've been asking these people to give us back the Queen's wrath. Their excuse back then was that they needed to fix it. Well guess what else needed to be fixed at the same time, that's right, IT WAS IRON BANNER!! Oh but they can fix that in as little as 5 weeks, and give it to us at least twice per month. Queen's wrath? Uhhh.... "I'll ask the team about it" - Deej But aparently the guy has such a huge concern for what PVP players have to say. This is just one big joke. After HoW, I'm done with this nonsense. This game was suppose to turn me into a huge Bungie fan, but after the lack of story, lack of competence, lack of creativity, lack of customization, lack of integrity... I'm turning away from this steaming pile and never looking back.
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It's funny that I was making a joke about how Bungie's only real priorities in this game are PvP balance and fixing raid exploits and then like 30 minutes later Deej posts 'tell me what you think about crucible!'.
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9 通の返信HolyTrollinにより編集済み: 2/3/2015 3:04:43 AMThe entirety of the Internet has been giving PVE feedback since September 9, 2014: -Lack of customization -Lack of content -Lack of audio and visual controls -Lack of immersion -Lack of social tools in a social game -Highly repetitive rehashed "events" (Queen's Wrath) -Weapon\armor\ship variants repeatedly palette-swapped and presented as new -Useless D-pad (in an FPS game no less) -Useless vendors (ex. - gunsmith) -Zero context for major NPCs (ex. - Factions) -Incoherently-presented story The list goes on and keeps growing. It took forever just to have the shader vendor to have new* inventory. Raid bugs and the infamous Heavy Ammo loss issue still remain. The only resolution that PVE will ever get is "buy the DLC." Welcome to [i]Call of Destiny: Space Zombie Warfare[/i] *Edited to change from "rotating" per afrosheen's comments.
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If Deej or Bungie cared about player feedback on PvE or PvP, they need not post a message asking, they need only READ the forums. There has been tons of info posted from players regarding what players would like to see.
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4 通の返信deej only cares about what pvp players think because in reality that's all he ever does is play pvp. I would love if he actually cared about what pve players think, but they just put all their time and money into pvp and think that the same raids and strikes are going to satisfy everyone until the next dlc comes out and the cycle will just happen again.
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4 通の返信
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3 通の返信Agreed. That post suprised me since we all know the predictable majority response: "make it more like COD" Hell yes, let's just suck the variety and diversity out of online gaming and all be like COD. :P