Let's nerf every gun so it all does the same exact amount of damage as everything else and let's also change the fire rate and reload so literally every gun is exactly the same. Or you can go back to CoD. If the guns in this game get changed strictly because PvP (which I don't play at all), I'm getting rid of this game
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PvP and Story are diff in general. All I am saying it needs rebalancing, keep damage but change fire rate. just for me with my PvP experience its a bit OP IMO, Same with the Hand Cannons and the Fusion Rifles. SHotguns range to Damage ratio is pretty high too, can sniper players 30+ feet away with 1 shot, it's just terrible.
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Go back to Cod? You insult me sir! OP is right - in Crucible all weapons of similar classes should meet out kill-times within milliseconds of each other. Witness Halo, where you have the DMR, the BR, Needle Rifle, etc. Evened out weaponry then let's games be decided on skill, not whether anyone was lucky enough to get a Regime or sad enough to wastes hours getting a Mytho.
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Yeah but in halo, no one had to work hours on end for a gun. I'd much rather have all these guns easily obtainable but less "special." But they made the choice to go this route and if there is a system that hands stuff out randomly, and/or makes people farm for so long, than I think the rewards need to match the effort. I wouldn't spend hours playing Raids to get a gun that's similar with others