I'm just gonna say my opinion here don't want any trolls or kids I want to hear your opinion to I feel it's op it can get over shields without killing someone it can revive himself plus one shot melee when using it's super tbh it's kinda op in my opinion so please would be nice to hear ya opinion about warlock sunsinger
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#feedback
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1 返信+1000 tears. Nerf radiance? Give me a break. Nerf -blam!-ing blade dancer first. Then we'll talk about nerfing sunsinger.
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4 通の返信Nerf says the hunter with his 3 sure shot instant kills from any ranged and a blade that has a higher lunge ability then halo 4 flood which can defy physics and allow the player to fly and blink though time at the same time.
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23 通の返信True worlocks revive themselves but that's cause they died in battle they give it everything and died and they give them selfs a second chance to come back and win. Unlike titans where they need to hid in there little safety bubble and get shields. What little bitched you guys are.
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My opinion is that people need to stop demanding major changes to this game, because they have difficulty finding a working strategy in pvp. It seems that the crucible crowd has blinders on when it comes to anything other than PvP in Destiny. There are major flaws in this game that require attention before Bungie improves your pvp performance through nerf after nerf after nerf.
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Tell u what we will get rid of the one shot melle if the take out Titans inv during fist of havoc and it has a long animation and take out golds guns 3-4 shots just like in other super should have just 1 shot and take away blade dancers op shield. Oh wait looks like someone is afraid of getting punched in the face lol
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7 通の返信Really a one shot melee when their super is active... sounds like a dumbed down version of something familiar
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It's only a one shot melee during super if it fully charged. And it doesn't regen like the grenades during super it keeps the sam regen rate no matter what. So generally you only get one melee kill that way the rest come from grenades.
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2 通の返信
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My opinion on this subject; all the classes are fine the way they are. People have been calling for nerfs on all three since this game came out, and it needs to stop. If there was an imbalance, they would have changed it by now, or at least said they were going to.
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4 通の返信Titan and Hunter melees are one shot melees too (Bladedancer and shoulder charge). Gunslinger is a one shot kill with range which imo is even more op than a one hit melee. Self revive is nice but is only op in nightfall and raids, it's not very useful any other time. I know I'm biased because I'm a warlock but I think the classes are fine the way they are.
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2 通の返信
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no what's O p is when a Titan can come around the corner instantly one shot you with their shoulder charge and then Titan smash and kill your entire team that my good friend is op all of the all of the classes supers are op that's why they're called supers you get killed in PvP all the time weather its from a super or rocket launcher it doesn't really matter there's no real need to nerf anything because I'm sure that when you titan smash the same guy that just one hit you with the palm of justice you got your just revenge
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My opinion: The warlock class lacks anything immediately beneficial for pvp this is demonstrated by having the special that take the longest to become usable unless constantly engaged in combat. In which his specialty is recovery so up close and personal though posible it's not quite as easy as some speedier or sturdier charaters. The melee one shot has to be while using his special and to this an element of surprise has to be added since his special does not directly facilitates this attack - no speed boost, no shield, slight damage resiliency only if perk is choosen- aside from raising from the dead - with said death still counting against your score- there is no direct benefit aside from spamming grenades that are also not a guaranteed kill. Most warlocks unless very particularly devious revive just to be killed a second time, since they are still very vulnerable to a shotgun, special, heavy weapon, most other characters melee attack and even bee stings. Keep them at a distance when you see those fiery wings and they go down like there was all they were doing was to instill a questionable fashion statement and prior to them using self resurrection put distance between the warlock and you and take him out like normal.
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Nope. I'm not being a troll but wtf. Seriously why do you and other people call for a nerf for something because you got killed by it ? Man up. So you got killed by another player. Big whoop. You came up against a player who is better then you and he killed you. It wasn't his gun or special that was responsible so please stop calling for nerfs. I constantly get owned in the crucible but I do not call for nerfs to guns or other player's super moves because I don't like the fact that I got killed by them. I am mainly a pve player and all the changes have negatively affected this game. It's just my opinion tho. Apologies if this came across as me having a go. I'm just tired of people posting about nerfs. Leave the game be and just enjoy it rather than moan on here about the stuff you do not like. Peace
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1 返信I just hate that for an overshield the titan needs to get a melee kill and the warlock just simply needs to melee
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The sunslinger warlock's weakness is distance. Never turn your back on a warlock you kill unless you KNOW he does not have his super ready. Just keep your distance from them and there isn't much they can do about it. Their grenades can be easily avoided.
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If the Sunsinger melee ability is the only part of the class you find too powerful, then I'd argue that it's just fine. The only ability they have is to reduce incoming damage. That's it. Their entire skillset is based on the concept of defense. And I believe if you get too close to a raging Sun-bro, you deserve to be reduced to a smoldering pile of ash. In terms of overall intimidation factor, I'm much more cautious of a Titan or Hunter than I am of a Warlock. The other classes have a number of enhanced abilities that make them super deadly under normal circumstances, but a Sunsinger is really only a threat when under the effect of Radiance.