[b]12/19 - Thanks to everyone for your thoughts. [url=https://www.bungie.net/en/Forum/Post/85687452/0/0/1]Added replies to a few of the comments below[/url]. [/b]If you’re not interested in the discussion, please save us both time and ignore them.
I’ve loved this game. I put [url=http://destinystatus.com/xbl/wyattness]500 hours[/url] into building three characters to 30/30/29 before The Dark Below and even started [url=https://www.bungie.net/en/Clan/Forum/637970/0/1/0]a group to find undiscovered raid chests[/url]. I could level all three classes to 31.5 but I’ve decided not to.
Seeing the direction the game has taken in the last few weeks, I’ve decided it’s time to move on. The [url=http://www.polygon.com/2014/12/15/7393695/destiny-dark-below-punishing-hardcore]Polygon[/url] and [url=http://kotaku.com/destinys-biggest-flaw-1671385299]Kotaku[/url] articles capture a lot of what I’ve been feeling but there’s more to why I’m leaving and seeing friends do the same:
[b]1. The more dedicated you are, the more you get screwed
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The Polygon article’s money quote is spot on:
“The system actually [i]punishes players proportionately to their dedication to the game[/i], and it's the stupidest thing I've ever seen a major game developer do to its community.”
If you ran the raid 20+ times like I did and finally got level 30 gear, you saw it immediately obsoleted by level 31 vendor gear that required no skill to get. You could grind simple bounties or lose dozens of Crucible matches to buy better gear than you earn by mastering the Vault. A slap in the face.
If you grinded to max five exotic weapons, you saw that work erased by the new upgrade system. (And yes, if you wanted your exotics to matter, upgrading again was necessary.)
People who say obsoleted gear is a feature of MMOs like WoW are mistaken. When WoW releases new content – in large expansions on 12-18 month cycles – they make the previous top-tier gear important for getting the new top-tier gear. [b]Good MMOs have progression[/b]. You’re earning the ability to beat the next adventure.
What Destiny is doing is [b]repeatedly creating a blank slate[/b]. You don’t need any of the level 30 armor or weapons to reach 31 – they’re actually a detriment because you could have saved your upgrade materials for 31 gear. Casuals get a nearly free ticket and dedicated players see their work washed away within weeks.
DeeJ wrote, “Your feedback is clear: The time you have invested in your stuff should be respected.” I no longer trust Bungie will do that.
[b]2. There’s too little payoff
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When I finally, finally hit 30 on my warlock, here’s what happened: my light number ticked from 29 to 30. No dramatic visuals, no cutscenes, no public announcement or rewards. I danced with myself in the Tower for 20 seconds and that was that.
It was a microcosm of a larger problem. Because your hard-earned gear and weapons are quickly obsoleted, there’s no meaningful period to enjoy your work. There’s little time to feel like a rockstar or to help lower-level guardians who can level nearly as fast solo. Destiny wants you to be a legend but I think it makes you feel ordinary.
Raid exploits made this worse. Have a Vex Mythoclast? You’re either a Vault of Glass badass or [url=https://www.reddit.com/r/DestinyTheGame/comments/2k45jq/just_one_of_many_reasons_why_we_should_all_be/]a Joey who watched some warlock cheese Atheon off a ledge[/url]. There’s no way to distinguish.
We’re seeing the same with Crota’s End. In a raid intended for top-level six-man teams, you can solo the maze and easily cheese both the bridge and Crota. You get no rewards for killing a level 32 deathsinger boss but can get an exotic within ten seconds of starting the raid after killing zero adds. What?
[b]3. Just too much repetition
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Any prolonged challenge requires some degree of repetition, whether it’s practice or grinding. I’m up for that. But there’s a line where repetition becomes tedium. For me, Destiny has crossed that line.
The DLC was a chance to introduce meaningful new missions, new enemies, new game mechanics, new storylines. The raid was fun the first times through but Omnigul is just another high-level wizard. The might/hand/eyes/gums of Crota are all enemies we’ve killed hundreds of times over. There’s no personality to them, no backstory. They’re not the Elusive Man or Flood or GLaDOS. They’re just angry pixels.
When the community complained about the farming of materials for hours on end, Bungie let materials be bought at a loose rate… and introduced four new scarce currencies and made glimmer much more expensive. It feels like a shell game.
A repetitive game that obsoletes your repetitive efforts within weeks is a recipe for disillusionment. Look at Reddit and these forums. One week after seeing their raid gear become useless and seeing weeks of the same cycle ahead, more players than usual are saying enough is enough. Among those staying, more than a few say they love and hate the game simultaneously. It’s what drug addicts say.
Part of me is intrigued about the House of Wolves I already paid for (mostly for the raid), but I’m probably going to pass. I played a sport in college and a teammate said you get out what you put in but some things pay off more than others. Destiny’s effort-to-reward ratio has become too low for me – under 1.0 – and I don’t want to get sucked in again by its slot machine mechanics.
I’m bummed about it. I’m an entrepreneur and respect any team like Bungie’s that tries to create something people love. I’ve met some fun people through the game who I probably won’t hear from again. If I hear about newly discovered raid chests, I’ll probably facepalm for not finding them first. I’ll miss the intensity of PvP and pulling out a last-second win.
I do think Destiny has revealed a huge gaming desire. Look at how many people have said that they want the game Bungie teased. A shared-world sci-fi shooter with a great story that requires teamwork? World of Warcraft meets Mass Effect? Shut up and take my money. But unfortunately, I don’t think Destiny is the game we were looking for.
Thanks to Bungie and all the players I met* for the good times. On some level, I'll miss you.
* Except the guy who kept taking the heavy ammo without his teammates around. Screw that guy.
P.S. Small edits to wording. I'm not trying to spoil anyone's fun, really. If you're still enjoying the grind, cool. I'm just venting my frustration and speaking to Bungie and the people who feel like I do.
English
#Destiny
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Gonna end up on the wagon for another game shortly. There just feels like no reward for investing more time, you either get lucky with RNG or you don't. Since TDB: 6 crota raids, 6 HM VoG, 6 nightfalls and weekly heroics, and 2 dozen Roc Strikes. I got a Suros Regime (which I could have gotten through upgrading with xur) and a couple junk legendaries. Until this RNG system has some sort of tweak, I won't be playing much. Still love the game, it's just not worth the time invested when you get no rewards. +3 tears for the haters collecting
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I feel you man. I am by no means a hardcore player, and frankly I don't care about being called a casul (sic). I get back from work ard 11 pm each day. Say hi to my wife, who is already half-asleep. Grind out some Destiny for one two hours. Weekends are for maxing out marks. I have yet to try a nightfall, much less a raid. But think of it this way. You quit now, you don't need to play Destiny again, maybe move on to Shadow of Mordor or something else. Bungie carries on releasing subpar "expansions" and you would be vindicated. But I prefer to think of it as teething pains. Considering that the game has only been out a few months, there is still a lot of time for Bungie to improve. Frankly, I feel the dlc came out too soon. People kept whining about locked content and whatnot. I'm pretty sure Bungie expected the raid to prolong the game, as a pinnacle. But when people started complaining about the (apparent) lack of content, they needed to put something out. Hence all the hooha about exotics and raid gear and vendor gear. We were told many things about Destiny during development, some of which fell short of our (hyped-up) expectations. I want to give Bungie the time to fix this. Maybe it will become the game we hoped for, maybe not. You can choose to walk away, friend, but I hope that if you come back, it will be to a better Destiny for all.
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2 通の返信A game like this on the Activision "CoD dlc plan" just isn't gonna work. Unless the next DLC is radically different, I don't see people sticking around. I have a feeling the dlc will be exactly like this one tho. Before people hate, there is a difference between whining and just having an opinion. I still play it, but the dlc has proved to be too little.
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My thoughts exactly, don't know what Bungie is about with this and not adding microtransactions for a change. Because all of this would lead one to think the reason for all of this would be to turn the game into a Pay To Win, by making the player buy packs of Currency/Materials/Engrams/Etc. in order to progress faster and skip all the frustration and spending countless hours of grinding for nothing. So I no longer know if Bungie is trolling, or straight forward stupid. I remember back when the gameplay trailer launched the guys playing it mentioned something about Trading. And were is that? I could certainly use that to finally get rid of the Legendary Engrams with armors that were not meant for my class. So much was promised about this game, and has delivered nothing ever since the day it released. It's beyond even God why is there people still playing this piece of failure. And yet try hard to defend it. Don't trip, I do think that the game is a great concept. But you have to admit it is poorly executed. Bungie has not kept in touch with what put them in their place (fans) lately, perhaps it is because now they're distributed by Activision.
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19 通の返信How can people be so ignorant and naive enough to continue defend this game? I feel as though the only people who continue to defend it are the ones who never bothered to level up their characters in the first place. I'm not blaming you for anything, because you don't know any better. Why would you? You have no idea how hard it was to run the Vault multiple times and have your gear wiped away in an instant. You don't. End of. Now the Dark Below is out and these Patrol Warriors have the easiest path to the highest level and best gear in the game, even though 90% of them have no idea what they're doing with it. Why do you think so many people are complaining about Crota being too hard? Put two and two together, people. I've beaten him 6 times and it's not even fun due to the sheer lack of miscommunication and egotistical kids that join my game. They're now the highest level in the game and they automatically assume they know what they're doing. THAT'S WHY PEOPLE ARE FRUSTRATED. I don't buy my 16 year old a Ferrari for his first car because he doesn't have enough experience driving cars in the first place. Bungie gave everyone in the game keys to unlock their Ferrari, and 90% of them can't handle one yet. It's not difficult to understand. When you have these new kids that have no idea how to play end game content properly, it puts stress on everyone. I don't blame them though. I blame Bungie. If I was a casual player who only ever got to 27, I would be incredibly happy being able to get to easily get to 31. But you are the MINORITY. The MAJORITY of people are not happy. OP is correct on all fronts. It's just a shame that so many people on the forums like to continually be bitch slapped by Bungie and are perfectly okay with it.
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1 返信I read your entire post and appreciate the time you took to articulate your frustrations. Unless that fabled Hawkmoon finally drops for me this week, I'll probably pack it up myself. Maybe solo a Nightfall or run the Vault of Glass for kicks, but nowhere near the dedication I've put in up to this point.
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Thanks for sharing your opinions, which I agree with for the most part. It's what the forum is for. I'm not going to leave the game, but I'm not going to play it every day. I've lost interest due to the lack of achievements in the DLC. I'll play so long as my friends are also playing it.
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Awesome post. Its nice to see that someone can type a precise, well thought out post which touches on the issues many of us experiencew while playing Destiny. I really want this IP to succeed but Bungie needs to ditch Activision and build us the game we truly want...
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1 返信Amen. + 1 (actually plus 15 or so, since the rest of my clan already left). Well stated and your words ring true. Let the sycophants say good riddance all they want. Denial is always the first step.