Of all the shit that happened since the announcement of the *have to re-level ALL our gear*, this, this is what pisses me off the most. For the first month, everyone complained about Tiger Strikes being an unrewarding waste of space. You, Bungie, 'kinda' adjusted that by increasing the reward which was still laughably low for 15-25 minutes of playtime/strike. Now that Roc playlist is available, the laughable reward on Tiger was transferred to Roc playlist and they dowgraded Tiger reward to what it was when the game first came out. What the ****?
Instead of buffing Tiger reward and making Roc playlist EVEN more rewarding (its level 26, it MUST be more rewarding or there's no point of this thing existence) you copy/paste the pathetic reward we had in Tiger, transfer it to a playlist that is harder and decrease Tiger Strikes reward to how it was when the game first launched. Are we going full retard here or what's up, Bungie?
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#Destiny
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12 通の返信I think you're over exaggerating this. I got three legendary drops from my first Roc strike.
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7 通の返信
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7 通の返信
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1 返信I heard they base it more on ability in the strike now too. Did a 26 w/o dying and got Monte Carlo. Decent
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3 通の返信Because a level 24 strike is now the equivalent of 22. The level is increasing, so why wouldn't the content?
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4 通の返信
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2 通の返信WAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH. Calm down bro. If they hadnt created the new playlist, they would have incresed the difficulty for Tiger strikes. Its to keep the strike playlist on par with the new level cap to keep it challenging. Besides, what else would they give you ? and exotic engram? yea right.
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3 通の返信I was thinking the exact same thing. But, apparently, (as I've been told) they are developing a "Vanguard Dragon" playlist, which is to be level 28. This is going to undoubtedly have better rewards. I suppose if they kept the Tiger playlist with its previous rewards, and gave the Roc playlist even greater rewards than that, the Dragon playlist's rewards would have been ridiculous. I'm imagining, it probably would've had to have been a guaranteed legendary every single strike (much like the nightfall, in a way). We all know Bungie, as it pertains to this game, and there's no way they're gonna provide a way for us to get high end gear that quickly and that frequently.
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1 返信Fallout ftw. Either Bungie is okay with losing customers or allergic to progress because their actions state the obvious. For a game that has only been out for 3 months there have been more useless additions that make no sense whatsoever...if they invested their time and resources in actual progression and not shortcuts Destiny would be a awesome game in a league of its own.
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2 通の返信