How you think they going to buff each exotic gun.
12pm -1pm ish
Believe me or you don't it's your Choice
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http://www.bungie.net/en/News/News?aid=12433
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#Destiny
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11 通の返信
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5 通の返信
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3 通の返信I looked at their feed and they don't talk about the Exotics at all. I know they said they would get buffs, but I'm just not seeing specifics on their twitter feed. I'm hoping Hard Light gets a buff too.
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4 通の返信So like, when you say today, you mean today? Like Monday? November the first? I'll believe it when I come home from work.
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27 通の返信Raider TCKにより編集済み: 12/1/2014 2:57:48 PMSuper Good advice, needs more stability/higher impact. Something like the firefly perk as well? Currently it is awful. Red Death (I don't really think needs a buff, its fantastic) but perhaps a higher fire rate? Pocket Infinity, better range and stability. More rounds in the mag isn't needed. It's low range and stability makes it impractical in PVE. Thorn, HALF the reload speed. Make the DOT stack. Increase clip size to 8-10. Perhaps give it an element as well? Then it MIGHT be a viable option over TLW or Hawkmoon. Suros; this CANT be getting a buff, Bungie has stated that its still far to effective in PVP. Its most likely getting a damage/range nerf in PVP. Vex Mythoclast; in its current state it holds 168 rounds, and does less than half the damage of the Vision of confluence (WHICH ALSO HOLDS MORE AMMO). This needs its damage output DOUBLED as well as its ammo reserve doubled in PVE to even compete with the VOC, MIDA, Red Death or Suros. Bad JuJu; Oh god what a horrible weapon. It needs a larger mag, at least 30, 2-3x more impact. Also get rid of the hip fire perk, nobody is going to use it. Switch it out for crowd control or Zen moment. How this gun got through play testing and was still considered an exotic is beyond me.
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3 通の返信Do you have a link to this tweet? Just curious since they didn't tweet anything about the Patch contents yet.
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1 返信My one hope is that SGA will talk to people. I mean, it is an AI gun and it does say this gun is full of it. It would instantly be the only exotic I use, even if it doesn't get buffed in any other way
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2 通の返信
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If they will just make SGA actually useable, I will be very happy. I have been on a quest, for the last, IDK month probably, to round out my armory so that I have Legendary/Exotic specials and heavies with all three damage elements. Over the weekend and this morning, I added Plan C and the Final Rest fusion rifles (have Light Beware) so now I am covered in special weapons. Plus, I just purchased Deviant Gravity from Dead Orbit (I have the Swarm and SGA), so I am covered in heavies, but, SGA is virtually useless (I will admit that I have not upgraded it to the SGA perk yet), so a decent buff will make my day! And, yes, I have given it a go with SGA in up close mobs, it might have worked if the fckers had lined up tight, side by side, but I still would have missed a lot of shots. Here's some Super Good Advice; if your buddy whips out SGA, run like hell, even standing right behind him you might get shot.
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Bad juju is a turd and there is no way to fix it. I was duped into completing the bounty back when i thought it was a void primary. If you raise the magazine size and the impact..... its still a pulse rifle.
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TheMighty3Xにより編集済み: 12/1/2014 4:39:49 PMMakes me wish I hadn't sharded Red Death. DOH! Anyway, from a previous post, here's what I'm hoping for the buffs: [b]SGA-[/b] Increase in range and stability (with the ammo return perk I don't think impact needs to be touched) [b]Red Death-[/b] faster RoF please? That honestly is what made me dismantle it, it fired slower than a hand cannon. [b]Pocket-[/b] Bigger magazine. I'm all for no more "Enhanced Battery", but at least give the thing more rounds? 3 is ridiculous. [b]Thorn-[/b] Increase in mag size and reload speed. It should have at least 8 rounds. If not it shouldn't take as long as it does to reload 6. And uh...how about nerfing the bounty, too? Just saying. [b]Suros Regime-[/b] IDK what you could possibly do to make this gun better. It's already the king still even after being nerfed. [b]Mythoclast-[/b] Reverse the nerfing of the gun for PVE. Leave it is as is for PVP because f*ck PVP, lol. [b]Bad Juju-[/b] Bigger magazine, longer range and more stability.
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I wonder if they have some way to have stats on usage of each weapon for a player? Do they keep track of such things? For instance, Say a person got Pocket Infinity before the nerf, used it all the time. Then they nerf it and the usage goes WAY down to where the player barely touches it.
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1 返信Not sure every weapon will be buffed. They said "reshuffle". I'd bet good money the Suros is not being buffed, for instance :)
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32 通の返信
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6 通の返信Bad juju is going to get a buff where every kill knocks the opposing player out of a game giving them random error codes.
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Definitely restore all that were nerfed, and tweak the ones that need to be buffed. Bungie just needs to figure out how to dial down weapon stats for PVP only, period. Bungie, please fix the unintentional nerf to the Ice Breaker as well. Mine does half the damage it did before last patch.
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Seeing as Suros is listed its probably going to be nerfed again, same goes for Red Death(I really do hate PvP whiners) idk what their going to do with Pocket infinity maybe an impact or mag size buff. Super Good Advice needs a tweak to its unique ability giving it a chance to return every shot to the mag not just missed rounds, because if your missing you probably shouldn't be shooting. Thorn could use a serious Reload speed buff or damage buff, and bad juju needs a damage and mag size buff, while the Vex could use a buff to its damage at least in PvE.