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Tut813275により編集済み: 11/15/2014 12:24:42 AM
874

Titans and Warlocks will be less useful in next Raid.

Titans have no Solar damage. Warlocks have no Arc Damage. WIZARDS have solar shields. KNIGHTS have arc shields. If there are too many titans (like right now) they will get overwhelmed by WIZARDS. If there are too many Warlocks they will get overwhelmed by KNIGHTS. Both classes are slow and in order to stay alive you need speed because every enemy has automatic rocket blasters. Based on experience... I would guess they will be spawning alot more of both enemies than the minotaur's in the Vault of Glass who only spawn once every minute. I also think the next Raid will be alot more face paced based on the leaked info that talks about escapes sequences. [b]Edit:[/b] People say that weapons will help the most. But that being said. A hunters entire being is a weapon against the Hive...we will Excel where you Fail. [b]Edit:[/b] This brought out all the egos that cheesing has caused. So to sum it all up. Hunters will be the most usefull in the next Raid compared to the other classes who will be less use full in comparison but we'll let them sit back and pick adds while Mommy and Daddy (MY HUNTERXHUNTER BROTHERS AND SISTERS) do all the work. No offense but this was comming. [b]Also...those subclasses are not coming anytime soon if not at all. If they were you would know all about them....from a marketing perspective.[/b] [b]Final Edit:[/b] Okay. This post was made to bring out all the idiots who talk down on a class saying it's usless. NO CLASS IS USLESS. If you don't see that you beyond help and I won't waste my time reviving you (get it cause you probably think hunters are only useful for invisa revives). No class is better than the other bungie did this on purpose because there is no go to class just like there is no go to weapon (mines is hawkmoon). Destiny is an even playing field and our community is should be the same. THANK YOU!

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  • Warlocks have Sunsinger ( Solar ) Titans Have Fist Of Havoc ( Arc) Gunslingers Have both solar and Arc Sir no offense but what are you trying to say? Have you not looked at subclasses?

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  • No class is better. In case your idiots haven't realized, each class has its advantages and disadvantages. I don't understand why no one wants to play with hunters.. I'm a warlock and my clan Co leader is a hunter. I'd rather run the raid with two of each class.

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  • Hunters are very useful in this raid now too. Just golden gun isn't very good against Atheon... But it is good against the hobos on Mars and the minataur on Venus and those dirty little bastard supplicants. And I play as a warlock and Titan mainly but I also have a lvl 29 hunter. So the fact that you say everyone else will be useless next raid means you think your hunter this raid is useless which sums up to meaning your a scrub hunter

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  • Oversoulにより編集済み: 11/18/2014 5:01:59 AM
    That doesnt really depends. Warlock is still the best. Theres no cliff but we can trap him so he cant move - every warlock

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  • [quote]Titans have no Solar damage. Warlocks have no Arc Damage.[/quote] Warlocks have sunsinger and Titans have Arc grenades. [quote]If there are too many titans (like right now) they will get overwhelmed by WIZARDS. If there are too many Warlocks they will get overwhelmed by KNIGHTS. [/quote] I have yet to meet any wizard which can stand up to me using Super good advice, pocket infinity, or if need be, gja-whatever-horn which I earned solar through doing one of the early nightfalls, solo, and achieving a high enough kill ratio to get it. RNGesus loved me that day because it's been my go to besides Truth, also earned from another nightfall. No raid, group, or otherwise is going to prevent me from aiding any team. From the low levels to the highest. As for warlocks, I've met more then a few warlocks which are better handlers then even some of the best hunters around. I don't doubt their capabilities. Just yours if you think any good raid group will EVER be overwhelmed by enemies of ANY kind. [quote]Both classes are slow and in order to stay alive you need speed because every enemy has automatic rocket blasters.[/quote] Battlefield awareness, proper preparations, and having the right weapons available will prove to be a teams success. Anything less and it will be their downfall. Still though, people will get the hang of it. They always do. [quote]Based on experience... I would guess they will be spawning alot more of both enemies than the minotaur's in the Vault of Glass who only spawn once every minute.[/quote] What an exciting day it will be when we both find out then.

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  • All classes are the same, some excel at different situations than others. I honestly don't care what class is with me as long as they know what they're doing

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  • If there's a blade dancer hunter they'll get overwhelmed by wizards but if there's a gunslinger hunter they'll get overwhelmed by knights. The next raid is going to be impossible D: Titan's bubble shield will keep everyone alive and then some (blessing/weapons of light) and warlocks can self-revive. Also good luck running around the map since that's all you're going to be good for when you have a lot of speed but no defense.

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  • Hunters are made of paper and weak, I don't even let them on my team.

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  • Let's look at classes shall we? Titan - Striker Arc Subclass with 2 excellent grenades. 1 strong damage and stuns. The other does periodic burst damage for groups. Either easily can take out a shield from a Knight. It's Super is a massive aoe damage in close range. However, trait it for shockwave for a nice knockback and multi hit or lightning field for a good constant area damage. Both are beneficial. Titan - Defender It's grenades are a little sub par (agreeable) in this raid. But they are still beneficial in circumstances. Sticky grenade is nice. It's super, easily the best super in the game in form of raiding as a defensive skill. Especially with helm of saint-14. If you argue this, you are fail. This alone makes a Titan invaluable. Warlock - voidwalker Let's be honest here. Who actually uses this class to raid with? Apart minor uses, it's not top priority in raid. Warlock - sunsinger Grenades are beneficial here. Sticky grenades for good burst damage as well as a good aoe grenade that does it's damage over time. Easy shield strippers. Super to self revive is always helpful. Player dies and can save himself. No other class is capable of preventing a wipe with this ability. As well as you get a spam of grenades. Mass grenades equals 0 shields up. Now for your hunter. Hunter - gunslinger Grenades have 1 good grenade and 1 semi good. Trip mine is good long as it's placed on its target or near it's walking path. The splitting made is good for tracking its target but bad against multiple targets. Grenades are slightly disadvantageous. Super is 3-4 gun shots to take out 1 target. Basically as good as a titan strikers super but a Titan can take out as many targets around as his damage allows him to kill. Striker beats gunslinger. Hunter - bladedancer Grenades are ok. I enjoy them for this class but not the best. Super is a Melee related ability. Absolutely useless on bosses, same as Titan striker. So neither is better then the other. And arc blade doesn't have knockback safety like fist of havoc does. Melees aren't going to be a big enough difference to bother mentioning. So in realistic ness, no hunter will not be superior. It will be more useful then in VoG bit just cause it has solar and arc subclasses does not mean it's best. Sorry to bust your bubble. Also weapons make the enemy shields go down. You don't rely on your class for that.

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    12 通の返信
    • KitsuneSonowにより編集済み: 11/18/2014 4:52:27 AM
      You are only as useful in the raid as you are skilled in battle to begin with. Even a sunsinger can be completely useless if an unskilled player uses them. EDIT:: Knights have only ever had shields in Epic difficulty area's. In the current raid they only used the main shielded enemies (Minotaurs/Praetorians) so your argument is quite invalid. Even if the classes themselves don't have specials related to the enemies shields you can easily have weapons that have the require elements. As it is in the current raid you get several weapons for each slot that have solar damage on them (Mythoclast, VoC, Praetorian Foil, and Hezen Vengeance) all of which will be highly useful against the main shielded enemies of the hive, the Wizards.

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    • Your body is a weapon? Funny, My body is a TANK. My fists are too powerful, they need no elemental damage. My armor is so strong that the knights blade will crack against it's surface. My head, a ram, built to bash my enemies asunder. My very steps shake the ground, sending fear coursing through my enemies spine. Every breath an act of defiance against the hordes that have tried and failed to stop me. My skin, coarse and rough, courses with enough energy to rip a hole in reality. You think i Fear the Hive? I have grappled with gods and swatted them as you might swat a fly. The Hive quakes at the mere hint of my presence, they fear ME. And when all is said and done, my role will be the same as it always is, I will lead the charge. If you want to survive, little hunter, you will heed my call, "Get behind me." We will hold the line. You will hold your breath.

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      26 通の返信
      • What? No you're wrong. It really doesn't matter what race or class you are what matters is your armor and recovery stats and your weapons damage level. The rest is all on the player and how he/she manages in a fight.

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      • So the ability to instantly revive yourself And form a shield that blocks all incoming damage while providing a buff is considered useless now... Ok have fun with your op hunter team. Also knights won't get shields that's exclusive to nightfall missions . How I know is because harpies in the vault don't have shields but they do in nightfall so the same will apply with knights.

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        4 通の返信
        • VeritasFoxtrotにより編集済み: 11/18/2014 4:35:54 AM
          Glad I have arc, solar, and void weapons to use.

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        • You need another edit.. Every class is getting their third subclass...

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        • Its not like a titan can use striker and a warlock can use sunsinger.

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          • If no class is better than the other how can I say warlocks and Titans will be useless?

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          • I wanna do the raid right now gamertag Xbox 360 Gamertag SuperDude621

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          • Still irrelevant, both of the hunter specials require a suicidal approach and only towards a particular enemy. It's pointless and when has anyone in the VOG used their elemental damage from their class to provide any use, beside Solarnades, I mean does any void walker throws down a nova bomb or voidnades? Do any strikers uses the Titan blast instead the ability of the shield? Hunters are still pointless they don't have a support role class, their special in the VOG is next to useless as arc blade only takes out a few out of the million mobs and golden gun is used Against Atheon and oracles. Then again a competent team could clear the portals within 30s second with out any specials used. So hunters are still useless it's stealth or PVP related

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            7 通の返信
            • How about we just agree that every class is useful in its own way and stop discriminating people and their classes. Kicking people out of a raid for being a hunter is -blam!-ing stupid and Im sure that theres tons of hunters out there that can do the raid better than warlocks and titans. Variety will always be the way to go. Grab 2 of each class and youll do it just fine.

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            • Solar damage weapons scrub.

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            • You have weapons that deal the element damage.

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            • So are threads that are grayed out made this way by Bungie or forum mods when deemed useless enough?

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            • Thanks for making another hate thread on purpose. Good job great for the community.

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            • 3 titans and 3 warlocks, problem solved?

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            • Solution for Titans that makes your thread invalid: - primary equip a VoC. High damage fully automatic SOLAR damage scout rifle. - Defender subclass to boost that survivability to compensate lack of speed and provide team with shield that also boosts. - titan jetpack still quick and effective escape tool and can out maneuver hunter jumps with ease. - equip secondary fusion rifle with arc damage or use striker subclass for arc grenades that do multiple aoe hits. Just a few things to point out.

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