Lots of people want this feature even if it's not the ideal way to play the raid. We paid for the game, so it's our choice. Regardless, if people think it's a bad a idea, they don't have to use it -- no one is forcing you. The bottom line is that the addition of raid matchmaking would have [b]NO[/b] effect whatsoever on people opposed to it.
I am lost as to why so many people are opposed to the idea. How would me, and 5 people like me, using matchmaking for the raid effect you? Answer: it wouldn't.
Besides, how many people are going to buy DLC with a raid if they want matchmaking it doesn't have? Remember who's really in charge of this game... Activision...
[b]EDIT[/b]:
I dig how so many people are telling me that matchmaking would nerf, dumb down, or ruin the raid. Yeah, because all the other threads full of people begging for final checkpoints on hard or asking warlocks to cheat for them are keeping the raid legit. Yup, matchmaking sure would ruin the raid...
-
Matchmaking for the Raid should only be implemented if there is an overhaul to the strike playlist. The only way I see matchmaking for the Raid an option is if you add in a TrueSkill* to the Tiger Strike playlist (or make a 26 strike playlist that has a TrueSkill* Factor) This will make it so that Guardians have to prove their metal and reach a certain rank in order to be able to match randomly with people for the Raid. This is to try and ensure that people who load up for the Raid MM are serious about doing it and WILL Contribute to the success of the team. TrueSkill* rank will be decided on how fast the Strikes were completed and how you contributed to the team, (Kills, Deaths, revives, supers used and how many kills/potential damage blocked etc.) You will also have to complete each strike at least ONCE in this playlist in order the be able to qualify for the Raid Matchmaking. Ofcourse, TrueSkill level still present. This is the most fair and productive way of implementing a Raid Matchmaking system that I can think of that will allow those who are worthy to test their arm against the Vault of Glass. If the Raid Match Making team have someone quit out, the game will pause and the team has 5 minutes to find a replacement (invite or match made) other wise the game will end.
-
8 通の返信Right now is a perfect example of why matchmaking would be awesome considering the Xbox friends list has been down for the past 26 hours. Are yall having fun NOT running your VoG raids? :D
-
This is why raid matchmaking would effect me : They would have to filter a level and mic usage option. If not, people will complain (an probably still will complain) that raids are too hard. They will complain even though they are most likely underleveled, undergeared, not using communication. If they were to complain and then Bungie changes things to make things easier (they have repeatedly shown they will change things if enough complain), then it directly effects me. Put in a disclaimer " By using Raid matchmaking, you acknowledge it may be harder for you due to some of the matchmaking mechanics. By realizing this, you are forgoing your right to complain about any raid difficulty, unruly members you become matchmade with, or lack of communication with your team mates. To do so on the Bungie forums will be a bannable offense for your account if it is linked to matchmaking". I am tired of games being watered down to the lowest skill level person, and matchmaking has a history of enabling this.
-
Dooodleyにより編集済み: 10/13/2014 11:30:23 PMThose who are against it obviously deem normal mode - because that's the only difficulty that would be in MM - to be an obstacle . So they're basically projecting their own shitty skill level on others as some form of argument to why it wouldnt work. I've played a MMO with matchmaking for the lowest difficulty the past couple of years and it always worked. That's a game with much more complex mechanics and abilties to keep track of. Not to mention trinity, to slow down the queues. Trinity is not a concern in this game and there will always people with the right checkpoints to backfill, in the event that someone would drop. Also, while AFK'ing is a problem in strikes I don't think it would be a common problem in raids, for the simple fact that it's slowing down the pace or potentially is preventing progression to the point that it's not worth doing. I would assume there was a "vote to kick" option too. But hey, how about we ban people who are raid advertising on the forums too. I mean, it's no different than playing with randoms through MM so by the nay-sayers stupid logic it's not working. Hence, by banning them and preventing them from picking up people this way we're doing them a favor, they would just fail anyway.
-
Not an Elitist. You just don't know how a raid works if you think getting random unknowns is a good idea. Atleast finding a raid on the forums you can scope out who you want in your raid and if they have a mic/experience.
-
1: it wasent hard for me to get 5 people and i started with on friends that had the game 2: look at WoW dont get me wrong i love wow but finishing a raid and geting epic (in destiny its legendary) gear is boring and lots of people suck in it or dont know boss mechanics 3: raids take a lot of communication and NEED a good raid leader without one its a big cluster -blam!- of people yelling at eachother like in WoW with raid finder 4: wen everyone can click one button and get to level 30 it losses its value of felling legendary
-
3 通の返信NoMeritGarrettにより編集済み: 10/13/2014 10:22:01 PMSo you want the raid to be like the strike playlists? Random kids quitting and sitting afk in spawn.
-
1 返信I made a separate thread and copied this from it, but I am interested in what people think about this alternative. I guess WoW has a LFR system which also features queuing (I don't know, that's what it sounds like from comments). I'm proposing something that doesn't involve automatically throwing a bunch of people together. My opinion is that raiding and matchmaking do not work together. It's too random. A better solution would be to implement some kind of LFG functionality where people can control their party. This way, there is an easy way to find groups and you can select people that have similar intentions in mind. What if you're one of those people totally for matchmaking? Say you do it a few times and start to learn the raid. Soon enough, you too will grow frustrated at the one incompetent person. The range of incompetence can be so varied as well. From just stupid as fock, or afk. The potential for leavers is also increased because you are essentially anonymous in a matchmaking environment. If someone leaves, you can't re-advertise as LF1M. Your lives are in the hands of the MM if you are one of those people who claim to have no friends on this game (this one boggles my mind, don't be so anti-social if you want to play group content). But wait, can't all that stuff happen in a LFG sort of set up? Sure, but at least you can select filters and individuals that match your selected criteria. Working with randoms is often a slippery slope, taking some of the random out yet still offering an in game grouping tool would be a good fit. Of course you will get elitists with tags like "experienced", but there would also be a lot of first timers/helpers that would make it clear in their tags. TLDR; Matchmaking is not a good solution for organized content like raids due to high variability. A LFG interface would be more organized and offer something for all experience levels to find their ideal party. Elitist guys, chill. I'm one of you, but it's not like some kind of group making feature is bad if well implemented.
-
Hipi07により編集済み: 10/13/2014 10:51:32 PMStop being an entitled little bitch, you didn't pay for raid matchmaking and it is not Bungie's sacred command to implement it. If they don't want to have raid matchmaking, it is their decision for their own reasons. Posting in the raid threads has done perfectly fine so far. Stop acting like Bungie owes you raid matchmaking. They need to sort out a lot of other things before they should even think about considering that.
-
At first, I was opposed to matchmaking but now that I've played before, it's not that hard if you have one person that's completed it. Also, most people use the "just go on forums". How is that a valid EXCUSE(that's what it is) for non-matchmaking when either way your playing with strangers? Why not just speed up the process of finding other players to link up with?
-
9 通の返信Could just use the forums like everyone els :) it's not that hard tbh matchmaking is a really bad idea for raids and you would understand that if you played it
-
Pheint3dにより編集済み: 10/13/2014 10:39:36 PMHey I had a change of heart. Everyone's right bro. Raid MM is such a bad idea. People would drop in and out and it would be soo hard they would nerf it etc.etc. So Just come to the forums and ask for a checkpoint at the boss. BETTER YET, go a step further. Ask for a warlock to push em off for you. Then tell us all of the great loot you got doing it without MM. You know, the right way. The way bungie intended. Then you can prove to the community that they were right all along . Match making was a horrible idea, their way was Much better. I mean hey, you're using the forums and asking people to raid.... that's being social right? isn't that what they want? The way it should be? screw matchmaking this plan is 100 % better
-
I thought about this the other day. You are right it won't affect me at all. But it will affect how certain ppl see the raids and bring the experience down for ppl who have shitty teammates thanks to the MM. Think about it. If you get matched with 5 idiots who don't care about the mechanics and just want someone to carry them to victory, you will have a terrible time and probably not even attempt the raid again. I do understand it's your decision though. I really don't care because I always find ppl on the forums, ppl who I know are serious about finishing the raid.
-
2 通の返信I love how their argument was and still is that randoms together cannot finish the raid. Yet I have never been part of a dedicated group and we have managed to do it plenty if times. They are almost as stupid as those who claimed it'd take 10+ hours to complete the raidZ
-
13 通の返信T51b Vornにより編集済み: 10/13/2014 10:07:20 PMGo ahead and add it and tell me how well your run goes when about maybe 15 people have been in an out of your session within the span of an hour, and you've barely made it past the maze.
-
1 返信
-
1 返信
-
7 通の返信I wish the people against matchmaking were intelligent enough to understand that matchmaking is OPTIONAL. You have the OPTION of using it or not using it. It makes all of your arguments against adding it moot.