Credit for this idea goes to /u/MezzaCorux over at http://www.reddit.com/r/DestinyTheGame/
So I was thinking this over when I was reading through the grimiore for exotic guns and it came across me. The point of this game is to become legend so why can't we wield a gun just for us. I'm thinking a sort of bounty quest where you have to accomplish difficult tasks in order to build YOUR gun.
* Collect Bounty - I'm not sure what the requirements would be to obtain the bounty but you'd have to be at least level 20.
* Speak to the gunsmith - This is where your journey begins. You make your way to the gunsmith in the tower and you have to buy blueprints for a weapon type (Handcannon, AR, Shotgun, Rocket Launcher, etc.)
* Gather parts - You'll have to dismantle guns of the same type as the blueprint in order to obtain parts for it. I'm thinking Five Legendaries, 10 Rares, and 20 Uncommons.
* Return to the Gunsmith - He will take the parts you've gathered and begin building your gun but he still needs some things.
* Collect Materials - He'll give you a list of materials needed to build your gun and you must collect them (Spinmetal, Relic iron, Spirit Bloom, etc.)
* Back to the Gunsmith - He'll give you a sensor to gather calibrations
* Gather Calibrations - Now you must kill 500 enemies in PvE or kill 200 enemies in PvP
* Gunsmith - Blah Blah Blah
* Create the look - He'll task you with finding a gun (non-exotic) for the outer look of the gun and a shader for the colors
* Last Touches - Now that you've got the look you need to design your skill tree, only one perk per slot going on the basic Legendary perk tree formula.
* Name your Legend - Now you can name it and put a description with a character limit for both and no profanity
You'll only get this quest once per character, it would be untradable with your other characters and three times in total so choose wisely what you build. If you have any other ideas to make this quest better please share.
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Great idea but to balance it out there should be Be a point system so you can allogate points to different stats like ammo, srability, fire rate, etc. And perks will also cost points so you have to be wise on what you spend it on. For example you may only use 200 points t1 perks cost 10 points t2 perks cost 30 and the beat perks cost 50 along with the points to your weapon stats
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3 通の返信Broken. People could create op guns. And they could keep deleting a character and making a new one, grind and create a whole new weapon. I don't agree, just play with what you get. Exotics and legendaries all have good perks. And most people who've been playing since at least Christmas probably have more than one exotic. And a few raid weapons.
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5 通の返信dic-_-jonesにより編集済み: 10/9/2014 8:25:39 PMI agree totally. The only thing I would change is the fact that it is a Legendary. It has to have a unique category like "custom" or something. This would also give the gunsmith a little more relevance later in the game.
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CrimsonSlayer96により編集済み: 2/8/2015 3:55:12 AMI would include that you'd be able to choose which element damage it would do if it did any at all, also that the perks on the weapon would all be random except for two of your choosing. Bump
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2 通の返信I would make a shotgun called Hi Your dead and it would look like The Comedian and have the God of War shader and its skill tree special thing would be called Now your dead and would have a 50% chance of killing the player or AI that killed me it I did damage to then and would have a base damage of 268 damage and would do void