I believe the bars being raised is not just a reflection of the added mobility/ damage resistance, from one simple little thing, the description of what those stats actually do. You can mouse over the stats for it to tell you, Toughness is actually your maximum life, it has nothing to do with taking damage, so I wouldn't think that you would just gain some life while using that skill. Also Agility says movement speed AND jump height, so I wouldn't think the sprinting boost would be shown there either, since it doesn't mention jump height too.
And for the sake of being thorough, Recovery is how fast life recovers once it begins to recover, It won't help with skill cooldowns.
That's really helpful. I just think the bars are too subjective. It only leaves people with questions. Like I would want to know how much faster I could move if I increased my agility. 2% faster? 3? 10? How much extra life would I gain?
Yes, some hard numbers would be nice, like we have with the Strength, Discipline and Intellect. You can halve your cooldowns with each skill (100% cooldown speed increase) but doesn't go any higher than that.