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Omega Riddlerにより編集済み: 5/15/2014 10:29:23 PM
9

GTA Online Rant 2 Days After Update (Mental State can **** OFF)

TL:DR I hate it, excuse for good players to be a douche, I hate tanks, punish the assholes. Please read [spoiler]I have been playing GTA Online for the past couple of days now and it is just become more infuriating. I'll admit, I can be a bit of a douche in the game but I'm not as bad as who sit in a tank spawn killing people or a group of people chasing 1 guy down killing them over and over until they have to leave the lobby, in general, GRIEFERS and I am being bundled in with those people because I kill people coming out of Pay and Sprays and shops, or AFK because I want to unlock weapon skins so shut the hell up when I kill you. I also kill alot of pedestrians. Early in GTA Online I would be killing people at the beach for money and hiding from the police at the lifeguard storage watch tower at the end of the beach. Can't do that anymore without being branded an asshole. This metal state thing has given people with a good mental state an opportunity to be douchebags because they can go and kill me without any consequence and if I complained, their defense would most likely be "putting me in my place". I was at the beach because I wanted a lifeguard atv, as I'm leaving the beach to go to my new garage. Some asshole in a helicopter shows up, chases me down and knocks me off the atv and kills me, then blows up the ATV while I'm respawning. He kills me again after I see what he did. A bit later when I can get that ATV, he sends Merc squads after me. I also don't like the fact that really bad mental state is the same colour as bounties (which is now a red skull, watch out they're Hydra Spies). So someone who has just started playing after a long period away will get confused because we all know people ignore hints, see me and kill me thinking I'm a bounty or if they have bad eyesight. I have ideas that would probably put the dumbass who thought of the Mental State to shame. Sounds a bit egotistical but I'll let you guys judge of that. 1. Identifying people in a tank. Instead of being marked red, their dot on the map becomes the image of a tank. That way people can clearly spot the piece of explosive diarrhea shit come towards them and either run away or change lobbies. 2. Option to choose where to spawn if killed to many times. If you are being killed repeatidly by the same person/people and you don't want to leave the lobby, You can choose another area in the map to spawn. You can't choose an exact spot, just a general area. 3. Ban Tanks from Freemode. Let's face it, it has reach a point where the assholes have ruined it for everyone, and let's face it, if I got my hands on a tank in freemode I would kill everyone in sight before some hero killed me. And that is why I don't get a tank. You can buy one in free mode but it can only be used in private lobbies or missions. 4. Debt system. We've all had that moment where our vehicle's have been blown up in the game and we end up paying for it because the person who did it has no money. If you blow up someone's personal car you and don't have enough to pay the insurance, you take on debt and get a message from Maze Bank. You can't access your garage, if you personal car that you had out the garage is impounded, the cops immediately trash it. Dying adds to the debt and you have half health repspawning (yes, I'm implying the hospital just patches you up and throws you out with improper care and still charges you for services rendered). And if actions are not taken to pay off the debt. You lose your property clothes, guns, cars, tanks, planes, helicopters and boats permanently. The idea being if you are an asshole in a tank or just someone who is a griefer, there is an incentive to not be an asshole.[/spoiler]

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