Only disintegrations?
So I've just now watched the Devil's lair video for the first time, and it looks like Bungie is taking a weird turn. During the course of the video I didn't really see any blood or gore which concerns me. It feels like this game is going to be too cartoony with all the powerups and magic disintegrations everywhere, I mean what happened to shooting people and having blood squirt out of them? Don't get me wrong, the game still looks great, but i'm a blood and gore kind of gamer, and that's what bungie has done for a long time, and I'm used to that.
I don't know. What do you think about this community, will it make gameplay dull? Or will it be something that makes the game great?
Thoughts?
Edit: Tru7h. [b]Carnage?[/b] Bungie.
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Plot twist: Destiny is a simulation and everything is perfectly normal in the real world.
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Halo CE... Beat the elites down and keep beating them until game lags then stop, back up, and look at the view. Then move on to the next.
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Maybe I'm just a little mental, but if I'm blowing something up I want it to throw chunks unreal style. But at the same time, if it's polished enough it could disintegrate into floating dongs and I would still enjoy the game.
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Yeah theres something to that. I doubt it will ruin anything but it is a shooter staple. You feel more accomplished when theres bodies everywhere, morbid sure, but very human. Ive thought for a while that it looks like it will be rated T. Which is cool with me when everything else is so above and beyond. Spore was silly and cartoony but managed to have tons of great gameplay and crazy customization. I think the nonlinear sandbox play is going to outweigh the need for visceral gore. This universe seems to be nestled somewhere in between Star Trek and Alien on the sci-fi gore meter. Maybe some races dying animations are bloodier weve only seen two right? Vex and Fallen?
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I was concerned about this months ago. One of the best parts about Hunters in the Halo games is how they bled gold blood when you hit them in the weak spot. It doesn't matter how much damage you were doing, the visual feedback made you feel powerful. But along with the $500 million seems to have come the desire for a teen-friendly game. Just another way AAA games are becoming just like movies.
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The blood/gore of the Halo games deffinatley had a certain immersive appeal. I noticed the same thing watching various Destiny stuff, where enemies just desintegrate. While the lack wouldnt ruin it, seeing blood splatter on the wall behind the guy I just shot is pretty cool. [spoiler]That sounds a lot darker than intended.[/spoiler]
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Well I'm sure the Cabal will bleed, the Fallen, Vex, look mechanical. Hive... I don't know but the game looks amazing without the blood and gore. The only thing I think blood adds is confirmation of solid hits on the target.
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Blood doesn't matter to me, there's enough in the real world. And excessive gore is often used to make up for a lack of interesting gameplay, just like over-sexualization.
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