Got done earlier then expected. I took lots of feed back and tried to apply it to this one. Focused on sounding more natural but not using a script for most parts.
There is also a code for the movie Gravity in the description!
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Ttasmmvにより編集済み: 3/13/2014 2:17:06 PMThe attempts at humour in your video felt misplaced, and I felt they were more annoying than entertaining :( I enjoyed [I]Thief: Deadly Shadows[/I], and when I heard the announcement of a series-reboot I was really excited. However, [I]Thief[/I] is less enjoyable than [I]Thief: Deadly Shadows[/I]. The AI is a real let down; the behaviour of guards and citizens is very robotic, and they barely react to sounds you make. With ten years between the two Thief games I would've thought game AI had advanced in leaps and bounds, but apparently it's become stagnant since 2004... I don't play many modern games, so perhaps someone can verify that the AI in Thief is actually bad by today's standards? Anyway, I'm only up to chapter five, and I'm not sure I want to continue. It's too scary :s
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I actually didn't really like the open world much at all. I think it should have just been linear missions because that is where the game shines.
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Interesting review, it may have been necessary depending on other lighting but I'd say that your face was too bright because of what was behind the camera. Just a tip.
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Started playing it. Then started to get bored. Not enough open O guess. Fairly linear.
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Sounds about right. Especially the part where you mentioned forgetting what you were doing completely.
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I'm still working my way through it. I would have played some last night, but my dad and I watched Breaking Bad instead. One series down, four or five to go.
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you know, i wonder if i had this on preorder... i decided to drop it untill i saw reviews but i don't remember if i ever pre-ordered. lol
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